lineage2.gameserver.network.clientpackets.RequestPackageSend.java Source code

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/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package lineage2.gameserver.network.clientpackets;

import lineage2.commons.math.SafeMath;
import lineage2.gameserver.Config;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.model.items.PcFreight;
import lineage2.gameserver.model.items.PcInventory;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.item.ItemTemplate;
import lineage2.gameserver.utils.Log;

import org.apache.commons.lang3.ArrayUtils;

/**
 * @author Mobius
 * @version $Revision: 1.0 $
 */
public class RequestPackageSend extends L2GameClientPacket {
    /**
     * Field _FREIGHT_FEE. (value is 1000)
     */
    private static final long _FREIGHT_FEE = 1000;
    /**
     * Field _objectId.
     */
    private int _objectId;
    /**
     * Field _count.
     */
    private int _count;
    /**
     * Field _items.
     */
    private int[] _items;
    /**
     * Field _itemQ.
     */
    private long[] _itemQ;

    /**
     * Method readImpl.
     */
    @Override
    protected void readImpl() {
        _objectId = readD();
        _count = readD();
        if (((_count * 12) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1)) {
            _count = 0;
            return;
        }
        _items = new int[_count];
        _itemQ = new long[_count];
        for (int i = 0; i < _count; i++) {
            _items[i] = readD();
            _itemQ[i] = readQ();
            if ((_itemQ[i] < 1) || (ArrayUtils.indexOf(_items, _items[i]) < i)) {
                _count = 0;
                return;
            }
        }
    }

    /**
     * Method runImpl.
     */
    @Override
    protected void runImpl() {
        Player player = getClient().getActiveChar();
        if ((player == null) || (_count == 0)) {
            return;
        }
        if (!player.getPlayerAccess().UseWarehouse) {
            player.sendActionFailed();
            return;
        }
        if (player.isActionsDisabled()) {
            player.sendActionFailed();
            return;
        }
        if (player.isInStoreMode()) {
            player.sendPacket(
                    SystemMsg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
            return;
        }
        if (player.isInTrade()) {
            player.sendActionFailed();
            return;
        }
        NpcInstance whkeeper = player.getLastNpc();
        if ((whkeeper == null) || !player.isInRangeZ(whkeeper, Creature.INTERACTION_DISTANCE)) {
            return;
        }
        if (!player.getAccountChars().containsKey(_objectId)) {
            return;
        }
        PcInventory inventory = player.getInventory();
        PcFreight freight = new PcFreight(_objectId);
        freight.restore();
        inventory.writeLock();
        freight.writeLock();
        try {
            int slotsleft = 0;
            long adenaDeposit = 0;
            slotsleft = Config.FREIGHT_SLOTS - freight.getSize();
            int items = 0;
            for (int i = 0; i < _count; i++) {
                ItemInstance item = inventory.getItemByObjectId(_items[i]);
                if ((item == null) || (item.getCount() < _itemQ[i]) || !item.getTemplate().isFreightable()) {
                    _items[i] = 0;
                    _itemQ[i] = 0L;
                    continue;
                }
                if (!item.isStackable() || (freight.getItemByItemId(item.getItemId()) == null)) {
                    if (slotsleft <= 0) {
                        _items[i] = 0;
                        _itemQ[i] = 0L;
                        continue;
                    }
                    slotsleft--;
                }
                if (item.getItemId() == ItemTemplate.ITEM_ID_ADENA) {
                    adenaDeposit = _itemQ[i];
                }
                items++;
            }
            if (slotsleft <= 0) {
                player.sendPacket(SystemMsg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
            }
            if (items == 0) {
                player.sendPacket(SystemMsg.INCORRECT_ITEM_COUNT);
                return;
            }
            long fee = SafeMath.mulAndCheck(items, _FREIGHT_FEE);
            if ((fee + adenaDeposit) > player.getAdena()) {
                player.sendPacket(SystemMsg.YOU_LACK_THE_FUNDS_NEEDED_TO_PAY_FOR_THIS_TRANSACTION);
                return;
            }
            if (!player.reduceAdena(fee, true)) {
                player.sendPacket(SystemMsg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
                return;
            }
            for (int i = 0; i < _count; i++) {
                if (_items[i] == 0) {
                    continue;
                }
                ItemInstance item = inventory.removeItemByObjectId(_items[i], _itemQ[i]);
                Log.LogItem(player, Log.FreightDeposit, item);
                freight.addItem(item);
            }
        } catch (ArithmeticException ae) {
            player.sendPacket(SystemMsg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
            return;
        } finally {
            freight.writeUnlock();
            inventory.writeUnlock();
        }
        player.sendChanges();
        player.sendPacket(SystemMsg.THE_TRANSACTION_IS_COMPLETE);
    }
}