Java tutorial
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package lineage2.gameserver.data.xml.parser; import java.io.File; import java.util.Iterator; import lineage2.commons.data.xml.AbstractFileParser; import lineage2.gameserver.Config; import lineage2.gameserver.data.xml.holder.LevelBonusHolder; import org.dom4j.Element; /** * @author Mobius * @version $Revision: 1.0 $ */ public final class LevelBonusParser extends AbstractFileParser<LevelBonusHolder> { private static final LevelBonusParser _instance = new LevelBonusParser(); /** * Method getInstance. * @return LevelBonusParser */ public static LevelBonusParser getInstance() { return _instance; } /** * Constructor for LevelBonusParser. */ private LevelBonusParser() { super(LevelBonusHolder.getInstance()); } /** * Method getXMLFile. * @return File */ @Override public File getXMLFile() { return new File(Config.DATAPACK_ROOT, "data/xml/chars/LevelBonusData.xml"); } /** * Method getDTDFileName. * @return String */ @Override public String getDTDFileName() { return "LevelBonusData.dtd"; } /** * Method readData. * @param rootElement Element * @throws Exception */ @Override protected void readData(Element rootElement) throws Exception { for (Iterator<Element> iterator = rootElement.elementIterator(); iterator.hasNext();) { Element element = iterator.next(); if ("lvl_bonus".equalsIgnoreCase(element.getName())) { for (Element e : element.elements()) { int lvl = Integer.parseInt(e.attributeValue("lvl")); double bonusMod = Double.parseDouble(e.attributeValue("value")); (getHolder()).addLevelBonus(lvl, bonusMod); } } } } }