javax.media.j3d.Group.java Source code

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/*
 * Copyright 1996-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

package javax.media.j3d;

import java.util.Enumeration;
import java.util.Hashtable;

/**
 * The Group node object is a general-purpose grouping node. Group
 * nodes have exactly one parent and an arbitrary number of children
 * that are rendered in an unspecified order (or in parallel).  Null
 * children are allowed; no operation is performed on a null child
 * node.  Operations on Group node objects include adding, removing,
 * and enumerating the children of the Group node. The subclasses of
 * Group node add additional semantics.
 */

public class Group extends Node {
    /**
     * Specifies that this Group node allows reading its children.
     */
    public static final int ALLOW_CHILDREN_READ = CapabilityBits.GROUP_ALLOW_CHILDREN_READ;

    /**
     * Specifies that this Group node allows writing its children.
     */
    public static final int ALLOW_CHILDREN_WRITE = CapabilityBits.GROUP_ALLOW_CHILDREN_WRITE;

    /**
     * Specifies that this Group node allows adding new children.
     */
    public static final int ALLOW_CHILDREN_EXTEND = CapabilityBits.GROUP_ALLOW_CHILDREN_EXTEND;

    /**
     * Specifies that this Group node allows reading its collision Bounds
     */
    public static final int ALLOW_COLLISION_BOUNDS_READ = CapabilityBits.GROUP_ALLOW_COLLISION_BOUNDS_READ;

    /**
     * Specifies that this Group node allows writing its collision Bounds
     */
    public static final int ALLOW_COLLISION_BOUNDS_WRITE = CapabilityBits.GROUP_ALLOW_COLLISION_BOUNDS_WRITE;

    // Array for setting default read capabilities
    private static final int[] readCapabilities = { ALLOW_CHILDREN_READ, ALLOW_COLLISION_BOUNDS_READ };

    /**
     * Creates the retained mode GroupRetained object that this
     * Group component object will point to.
     */
    @Override
    void createRetained() {
        retained = new GroupRetained();
        retained.setSource(this);
    }

    /**
      * Sets the collision bounds of a node.
      * @param bounds the collision bounding object for a node
      * @exception CapabilityNotSetException if appropriate capability is
      * not set and this object is part of live or compiled scene graph
      */
    public void setCollisionBounds(Bounds bounds) {
        if (isLiveOrCompiled())
            if (!this.getCapability(ALLOW_COLLISION_BOUNDS_WRITE))
                throw new CapabilityNotSetException(J3dI18N.getString("Group0"));

        ((GroupRetained) this.retained).setCollisionBounds(bounds);
    }

    /**
      * Returns the collision bounding object of this node.
      * @return the node's collision bounding object
      * @exception CapabilityNotSetException if appropriate capability is
      * not set and this object is part of live or compiled scene graph
      */
    public Bounds getCollisionBounds() {
        if (isLiveOrCompiled())
            if (!this.getCapability(ALLOW_COLLISION_BOUNDS_READ))
                throw new CapabilityNotSetException(J3dI18N.getString("Group1"));

        return ((GroupRetained) this.retained).getCollisionBounds();
    }

    /**
     * Replaces the child node at the specified index in this
     * group node's list of children with the specified child.
     * @param child the new child
     * @param index which child to replace.  The <code>index</code> must
     * be a value
     * greater than or equal to 0 and less than <code>numChildren()</code>.
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     * @exception RestrictedAccessException if this group node is part of
     * live or compiled scene graph and the child node being set is not
     * a BranchGroup node
     * @exception MultipleParentException if <code>child</code> has already
     * been added as a child of another group node
     * @exception IndexOutOfBoundsException if <code>index</code> is invalid
     */
    public void setChild(Node child, int index) {
        if (child instanceof SharedGroup) {
            throw new IllegalArgumentException(J3dI18N.getString("Group2"));
        }

        if (isLiveOrCompiled()) {
            Node oldchild = (Node) ((GroupRetained) this.retained).getChild(index);
            if (!(child instanceof BranchGroup))
                throw new RestrictedAccessException(J3dI18N.getString("Group3"));

            if (!getCapability(ALLOW_CHILDREN_WRITE))
                throw new CapabilityNotSetException(J3dI18N.getString("Group13"));

            if ((oldchild != null) && (!((BranchGroup) oldchild).getCapability(BranchGroup.ALLOW_DETACH))) {
                throw new CapabilityNotSetException(J3dI18N.getString("Group4"));
            }
        }

        ((GroupRetained) retained).setChild(child, index);
    }

    /**
     * Inserts the specified child node in this group node's list of
     * children at the specified index.
     * @param child the new child
     * @param index at which location to insert. The <code>index</code>
     * must be a value
     * greater than or equal to 0 and less than or equal to
     * <code>numChildren()</code>.
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     * @exception RestrictedAccessException if this group node is part of
     * live
     * or compiled scene graph and the child node being inserted is not
     * a BranchGroup node
     * @exception MultipleParentException if <code>child</code> has already
     * been added as a child of another group node.
     * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
     */
    public void insertChild(Node child, int index) {
        if (child instanceof SharedGroup) {
            throw new IllegalArgumentException(J3dI18N.getString("Group2"));
        }

        if (isLiveOrCompiled()) {
            if (!(child instanceof BranchGroup))
                throw new RestrictedAccessException(J3dI18N.getString("Group6"));

            if (!this.getCapability(ALLOW_CHILDREN_WRITE))
                throw new CapabilityNotSetException(J3dI18N.getString("Group14"));
        }

        ((GroupRetained) this.retained).insertChild(child, index);
    }

    /**
     * Removes the child node at the specified index from this group node's
     * list of children.
     * @param index which child to remove.  The <code>index</code>
     * must be a value
     * greater than or equal to 0 and less than <code>numChildren()</code>.
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     * @exception RestrictedAccessException if this group node is part of
     * live or compiled scene graph and the child node being removed is not
     * a BranchGroup node
     * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
     */
    public void removeChild(int index) {
        if (isLiveOrCompiled()) {
            Node child = ((GroupRetained) this.retained).getChild(index);
            if (!(child instanceof BranchGroup)) {
                throw new RestrictedAccessException(J3dI18N.getString("Group7"));
            }

            if (!this.getCapability(ALLOW_CHILDREN_WRITE)) {
                throw new CapabilityNotSetException(J3dI18N.getString("Group15"));
            }

            if (!((BranchGroup) child).getCapability(BranchGroup.ALLOW_DETACH)) {
                throw new CapabilityNotSetException(J3dI18N.getString("Group4"));
            }
        }

        ((GroupRetained) this.retained).removeChild(index);
    }

    /**
     * Retrieves the child node at the specified index in
     * this group node's list of children.
     * @param index which child to return.
     * @return the children at location index.  The <code>index</code>
     * must be a value
     * greater than or equal to 0 and less than <code>numChildren()</code>.
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     * @exception IndexOutOfBoundsException if <code>index</code> is invalid.
     */
    public Node getChild(int index) {
        if (isLiveOrCompiled() && !this.getCapability(ALLOW_CHILDREN_READ))
            throw new CapabilityNotSetException(J3dI18N.getString("Group9"));

        return ((GroupRetained) this.retained).getChild(index);
    }

    /**
     * Returns an Enumeration object of this group node's list of children.
     * @return an Enumeration object of all the children
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     */
    public Enumeration<Node> getAllChildren() {
        if (isLiveOrCompiled() && !this.getCapability(ALLOW_CHILDREN_READ))
            throw new CapabilityNotSetException(J3dI18N.getString("Group9"));

        return ((GroupRetained) this.retained).getAllChildren();
    }

    /**
     * Appends the specified child node to this group node's list of children.
     * @param child the child to add to this node's list of children
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     * @exception RestrictedAccessException if this group node is part
     * of live
     * or compiled scene graph and the child node being added is not
     * a BranchGroup node
     * @exception MultipleParentException if <code>child</code> has already
     * been added as a child of another group node.
     */
    public void addChild(Node child) {
        if (child instanceof SharedGroup) {
            throw new IllegalArgumentException(J3dI18N.getString("Group2"));
        }

        if (isLiveOrCompiled()) {
            if (!(child instanceof BranchGroup))
                throw new RestrictedAccessException(J3dI18N.getString("Group12"));

            if (!this.getCapability(ALLOW_CHILDREN_EXTEND))
                throw new CapabilityNotSetException(J3dI18N.getString("Group16"));
        }

        ((GroupRetained) this.retained).addChild(child);
    }

    /**
     * Moves the specified branch group node from its existing location to
     * the end of this group node's list of children.
     * @param branchGroup the branch group node to move to this node's list
     * of children
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     */
    public void moveTo(BranchGroup branchGroup) {
        if (isLiveOrCompiled()) {
            if (!this.getCapability(ALLOW_CHILDREN_EXTEND))
                throw new CapabilityNotSetException(J3dI18N.getString("Group16"));

            if (!branchGroup.getCapability(BranchGroup.ALLOW_DETACH)) {
                throw new CapabilityNotSetException(J3dI18N.getString("Group4"));
            }
        }

        ((GroupRetained) this.retained).moveTo(branchGroup);
    }

    /**
     * Returns a count of this group node's children.
     * @return the number of children descendant from this node.
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     */
    public int numChildren() {
        if (isLiveOrCompiled())
            if (!this.getCapability(ALLOW_CHILDREN_READ))
                throw new CapabilityNotSetException(J3dI18N.getString("Group9"));

        return ((GroupRetained) this.retained).numChildren();
    }

    /**
     * Retrieves the index of the specified child node in
     * this group node's list of children.
     *
     * @param child the child node to be looked up.
     * @return the index of the specified child node;
     * returns -1 if the object is not in the list.
     * @exception CapabilityNotSetException if the appropriate capability is
     * not set and this group node is part of live or compiled scene graph
     *
     * @since Java 3D 1.3
     */
    public int indexOfChild(Node child) {

        if (isLiveOrCompiled())
            if (!this.getCapability(ALLOW_CHILDREN_READ))
                throw new CapabilityNotSetException(J3dI18N.getString("Group9"));

        return ((GroupRetained) this.retained).indexOfChild(child);
    }

    /**
     * Removes the specified child node from this group node's
     * list of children.
     * If the specified object is not in the list, the list is not modified.
     *
     * @param child the child node to be removed.
     * @exception CapabilityNotSetException if appropriate capability is
     * not set and this object is part of live or compiled scene graph
     * @exception RestrictedAccessException if this group node is part of
     * live or compiled scene graph and the child node being removed is not
     * a BranchGroup node
     *
     * @since Java 3D 1.3
     */
    public void removeChild(Node child) {

        if (isLiveOrCompiled()) {
            if (!(child instanceof BranchGroup)) {
                throw new RestrictedAccessException(J3dI18N.getString("Group7"));
            }

            if (!this.getCapability(ALLOW_CHILDREN_WRITE)) {
                throw new CapabilityNotSetException(J3dI18N.getString("Group15"));
            }

            if (!((BranchGroup) child).getCapability(BranchGroup.ALLOW_DETACH)) {
                throw new CapabilityNotSetException(J3dI18N.getString("Group4"));
            }
        }

        ((GroupRetained) retained).removeChild(child);
    }

    /**
     * Removes all children from this Group node.
     *
     * @exception CapabilityNotSetException if appropriate capability is
     * not set and this object is part of live or compiled scene graph
     * @exception RestrictedAccessException if this group node is part of
     * live or compiled scene graph and any of the children being removed are
     * not BranchGroup nodes
     *
     * @since Java 3D 1.3
     */
    public void removeAllChildren() {

        if (isLiveOrCompiled()) {
            GroupRetained groupR = (GroupRetained) this.retained;
            for (int index = groupR.numChildren() - 1; index >= 0; index--) {
                Node child = groupR.getChild(index);
                if (!(child instanceof BranchGroup))
                    throw new RestrictedAccessException(J3dI18N.getString("Group7"));

                if (!this.getCapability(ALLOW_CHILDREN_WRITE))
                    throw new CapabilityNotSetException(J3dI18N.getString("Group15"));

                if (!((BranchGroup) child).getCapability(BranchGroup.ALLOW_DETACH)) {
                    throw new CapabilityNotSetException(J3dI18N.getString("Group4"));
                }
            }
        }

        ((GroupRetained) retained).removeAllChildren();
    }

    /**
     * Causes this Group node to be reported as the collision target when
     * collision is being used and this node or any of its children is in
     * a collision. The default value is false.  For collision with
     * USE_GEOMETRY set, the collision traverser will check the geometry
     * of all the Group node's leaf descendants; for collision with
     * USE_BOUNDS set, the collision traverser will only check the bounds
     * at this Group node.  In both cases, if there is a collision, this
     * Group node will be reported as the colliding object in the
     * SceneGraphPath.  This reporting is done regardless of whether
     * ENABLE_COLLISION_REPORTING
     * is set for this group node (setting alternate collision target to
     * true implies collision reporting).
     * @param  target  Indicates whether this Group node can be the target
     * of a collision.
     * @see WakeupOnCollisionEntry
     * @see WakeupOnCollisionMovement
     * @see WakeupOnCollisionExit
     */
    public void setAlternateCollisionTarget(boolean target) {
        ((GroupRetained) this.retained).setAlternateCollisionTarget(target);
    }

    /**
      * Returns the collision target state.
      * @return Indicates whether this Group node can be the target of a
      * collision.
      */
    public boolean getAlternateCollisionTarget() {
        return ((GroupRetained) this.retained).getAlternateCollisionTarget();
    }

    /**
     * Duplicates all the nodes of the specified sub-graph.  For Group Nodes
     * the group node is duplicated via a call to <code>cloneNode</code> and
     * then <code>cloneTree</code> is called for each child node.  For
     * Leaf Nodes, component
     * data can either be duplicated or be made a reference to the original
     * data.  Leaf Node cloneTree behavior is determined by the
     * <code>duplicateOnCloneTree</code> flag found in every Leaf Node's
     * component data class and by the <code>forceDuplicate</code> paramter.
     *
     * @param forceDuplicate when set to <code>true</code>, causes the
     *  <code>duplicateOnCloneTree</code>
     *  flag to be ignored.  When <code>false</code>, the value of each
     *  node's
     *  <code>duplicateOnCloneTree</code> determines whether data is
     *  duplicated or copied.
     *
     *
     * @return a reference to the cloned scene graph.
     *
     * @see NodeComponent#setDuplicateOnCloneTree
     */
    @Override
    Node cloneTree(boolean forceDuplicate, Hashtable nodeHashtable) {
        Group g = (Group) super.cloneTree(forceDuplicate, nodeHashtable);
        GroupRetained rt = (GroupRetained) retained;

        int nChildren = rt.numChildren();
        // call cloneTree on all child nodes
        for (int i = 0; i < nChildren; i++) {
            Node n = rt.getChild(i);
            Node clonedN = n.cloneTree(forceDuplicate, nodeHashtable);
            // add the cloned child to the cloned group node
            ((GroupRetained) g.retained).addChild(clonedN);

        }
        return g;
    }

    /**
      * Copies all Node information from
      * <code>originalNode</code> into
      * the current node.  This method is called from the
      * <code>cloneNode</code> method which is, in turn, called by the
      * <code>cloneTree</code> method.<P>
      *
      * @param originalNode the original node to duplicate.
      * @param forceDuplicate when set to <code>true</code>, causes the
      *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
      *  <code>false</code>, the value of each node's
      *  <code>duplicateOnCloneTree</code> variable determines whether
      *  NodeComponent data is duplicated or copied.
      *
      * @exception RestrictedAccessException if this object is part of a live
      *  or compiled scenegraph.
      *
      * @see Node#duplicateNode
      * @see Node#cloneTree
      * @see NodeComponent#setDuplicateOnCloneTree
      */
    @Override
    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {
        super.duplicateAttributes(originalNode, forceDuplicate);

        GroupRetained attr = (GroupRetained) originalNode.retained;
        GroupRetained rt = (GroupRetained) retained;

        rt.setCollisionBounds(attr.getCollisionBounds());
        rt.setAlternateCollisionTarget(attr.getAlternateCollisionTarget());
        // throw away any child create before, since some node such as
        // Sphere has already created its own branch
        // Without doing this, we may end up with two branches with exactly
        // the same content when cloneTree() is invoked.
        rt.children.clear();
    }

    /**
     * Used to create a new instance of the node.  This routine is called
     * by <code>cloneTree</code> to duplicate the current node.
     * @param forceDuplicate when set to <code>true</code>, causes the
     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When
     *  <code>false</code>, the value of each node's
     *  <code>duplicateOnCloneTree</code> variable determines whether
     *  NodeComponent data is duplicated or copied.
     *
     * @see Node#cloneTree
     * @see Node#cloneNode
     * @see Node#duplicateNode
     * @see NodeComponent#setDuplicateOnCloneTree
     */
    @Override
    public Node cloneNode(boolean forceDuplicate) {
        Group g = new Group();
        g.duplicateNode(this, forceDuplicate);
        return g;
    }

    /**
     * Constructs a Group node with default parameters.  The default
     * values are as follows:
     * <ul>
     * collision bounds : null<br>
     * alternate collision target : false<br>
     * </ul>
     */
    public Group() {
        // set default read capabilities
        setDefaultReadCapabilities(readCapabilities);
    }
}