Java tutorial
/* * Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ package javax.media.j3d; /** * The GeometryUpdater interface is used in updating geometry data * that is accessed by reference from a live or compiled GeometryArray * object. Applications that wish to modify such data must define a * class that implements this interface. An instance of that class is * then passed to the <code>updateData</code> method of the * GeometryArray object to be modified. * * @since Java 3D 1.2 */ public interface GeometryUpdater { /** * Updates geometry data that is accessed by reference. * This method is called by the updateData method of a * GeometryArray object to effect * safe updates to vertex data that * is referenced by that object. Applications that wish to modify * such data must implement this method and perform all updates * within it. * <br> * NOTE: Applications should <i>not</i> call this method directly. * * @param geometry the Geometry object being updated. * @see GeometryArray#updateData */ public void updateData(Geometry geometry); }