Java tutorial
/* * Copyright (c) 2012, 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javafx.scene.text; /** * The {@code FontSmoothingType} enum is used to specify the preferred * mechanism used to smooth the edges of fonts for on-screen text. * @since JavaFX 2.1 */ public enum FontSmoothingType { /** * Specifies the default gray scale smoothing, which is most * suitable for graphics and animation uses. */ GRAY, /** * Specifies sub-pixel LCD text, which utilises characteristics * of digital LCD display panels to achieve increased pixel * resolution. This mode is generally appropriate where the * important factor is legibility of static text, particularly * at small sizes. * <p> * A request for LCD text is a 'hint', since the implementation * may need to ignore it under conditions such as compositing modes * which do not support it. It follow that where LCD text is important * that the application should avoid use of effects, transparency etc. */ LCD }