Java tutorial
/* * Copyright (c) 2013, 2014, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package javafx.scene; import javafx.scene.shape.Shape; /** * The JavaFX {@code SceneAntialiasing} class specifies the level of * anti-aliasing desired. Scene anti-aliasing is primarily used when rendering * 3D primitives, which are otherwise rendered aliased. * <p> * {@code SceneAntialiasing} is unrelated to * {@link Shape#setSmooth Shape.setSmooth}. Unlike * {@link Shape#setSmooth Shape.setSmooth}, {@code SceneAntialiasing} affects * the smoothness of the entire rendered scene whereas * {@link Shape#setSmooth Shape.setSmooth} is a rendering hint that applies to * an individual 2D Shape. * <p> * Note: In order for {@code SceneAntialiasing} to have an affect, the underlying * system must support: * {@link javafx.application.ConditionalFeature#SCENE3D ConditionalFeature.SCENE3D} * and anti-aliasing. * </p> * @since JavaFX 8.0 */ public final class SceneAntialiasing { /** * Disables anti-aliasing */ public static final SceneAntialiasing DISABLED = new SceneAntialiasing("DISABLED"); /* * Enables anti-aliasing optimizing for performance over quality */ // public static final SceneAntialiasing FASTEST = new SceneAntialiasing("FASTEST"); /** * Enables anti-aliasing optimizing for a balance of quality and performance */ public static final SceneAntialiasing BALANCED = new SceneAntialiasing("BALANCED"); /* * Enables anti-aliasing optimizing for quality over performance */ // public static final SceneAntialiasing NICEST = new SceneAntialiasing("NICEST"); private final String val; private SceneAntialiasing(String value) { val = value; } @Override public String toString() { return val; } }