Java tutorial
/* * Copyright (c) 1996, 2006, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.awt.geom; import java.awt.Shape; /** * The {@code GeneralPath} class represents a geometric path * constructed from straight lines, and quadratic and cubic * (Bézier) curves. It can contain multiple subpaths. * <p> * {@code GeneralPath} is a legacy final class which exactly * implements the behavior of its superclass {@link Path2D.Float}. * Together with {@link Path2D.Double}, the {@link Path2D} classes * provide full implementations of a general geometric path that * support all of the functionality of the {@link Shape} and * {@link PathIterator} interfaces with the ability to explicitly * select different levels of internal coordinate precision. * <p> * Use {@code Path2D.Float} (or this legacy {@code GeneralPath} * subclass) when dealing with data that can be represented * and used with floating point precision. Use {@code Path2D.Double} * for data that requires the accuracy or range of double precision. * * @author Jim Graham * @since 1.2 */ public final class GeneralPath extends Path2D.Float { /** * Constructs a new empty single precision {@code GeneralPath} object * with a default winding rule of {@link #WIND_NON_ZERO}. * * @since 1.2 */ public GeneralPath() { super(WIND_NON_ZERO, INIT_SIZE); } /** * Constructs a new {@code GeneralPath} object with the specified * winding rule to control operations that require the interior of the * path to be defined. * * @param rule the winding rule * @see #WIND_EVEN_ODD * @see #WIND_NON_ZERO * @since 1.2 */ public GeneralPath(int rule) { super(rule, INIT_SIZE); } /** * Constructs a new {@code GeneralPath} object with the specified * winding rule and the specified initial capacity to store path * coordinates. * This number is an initial guess as to how many path segments * will be added to the path, but the storage is expanded as * needed to store whatever path segments are added. * * @param rule the winding rule * @param initialCapacity the estimate for the number of path segments * in the path * @see #WIND_EVEN_ODD * @see #WIND_NON_ZERO * @since 1.2 */ public GeneralPath(int rule, int initialCapacity) { super(rule, initialCapacity); } /** * Constructs a new {@code GeneralPath} object from an arbitrary * {@link Shape} object. * All of the initial geometry and the winding rule for this path are * taken from the specified {@code Shape} object. * * @param s the specified {@code Shape} object * @since 1.2 */ public GeneralPath(Shape s) { super(s, null); } GeneralPath(int windingRule, byte[] pointTypes, int numTypes, float[] pointCoords, int numCoords) { // used to construct from native this.windingRule = windingRule; this.pointTypes = pointTypes; this.numTypes = numTypes; this.floatCoords = pointCoords; this.numCoords = numCoords; } /* * JDK 1.6 serialVersionUID */ private static final long serialVersionUID = -8327096662768731142L; }