Java tutorial
/* * Copyright 2014 StormCloud Development Group * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package io.github.stormcloud_dev.stormcloud.frame.serverbound; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; public class ActivateObjectServerBoundFrame extends ServerBoundFrame { private double playerX; private double playerY; private short objectActivated; private short objectMId; private byte intendedActiveState; public ActivateObjectServerBoundFrame(double playerX, double playerY, short objectActivated, short objectMId, byte intendedActiveState, byte success) { super((byte) 19); this.playerX = playerX; this.playerY = playerY; this.objectActivated = objectActivated; this.objectMId = objectMId; this.intendedActiveState = intendedActiveState; } @Override public int getLength() { return 39; } public double getPlayerX() { return playerX; } public double getPlayerY() { return playerY; } public short getObjectActivated() { return objectActivated; } public short getObjectMId() { return objectMId; } public byte getIntendedActiveState() { return intendedActiveState; } @Override public void writeData(ByteBuf buf) { super.writeData(buf); buf.writeDouble(getPlayerX()); buf.writeDouble(getPlayerY()); buf.writeShort(getObjectActivated()); buf.writeShort(getObjectMId()); buf.writeByte(getIntendedActiveState()); } }