Java tutorial
/* * Copyright 2014 StormCloud Development Group * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package io.github.stormcloud_dev.stormcloud.frame.itemproc; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; public class EnemyMissileItemProcFrame extends ItemProcFrame { private double x; private double y; private short damage; private short direction; private short alarm0; public EnemyMissileItemProcFrame(double x, double y, short damage, short direction, short alarm0) { super((short) 12); this.x = x; this.y = y; this.damage = damage; this.direction = direction; this.alarm0 = alarm0; } @Override public int getLength() { return 0; } public double getX() { return x; } public double getY() { return y; } public short getDamage() { return damage; } public short getDirection() { return direction; } public short getAlarm0() { return alarm0; } @Override public void writeData(ByteBuf buf) { super.writeData(buf); buf.writeDouble(getX()); buf.writeDouble(getY()); buf.writeShort(getDamage()); buf.writeShort(getDirection()); buf.writeShort(getAlarm0()); } }