Java tutorial
/* * The MIT License * * Copyright (c) 2004-2009, Sun Microsystems, Inc., Kohsuke Kawaguchi * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package hudson.model; import hudson.model.Queue.Task; import hudson.util.AdaptedIterator; import java.util.Set; import java.util.HashSet; import java.util.Map; import java.util.HashMap; import java.util.Collection; import java.util.AbstractCollection; import java.util.Iterator; import org.apache.commons.collections.iterators.FilterIterator; /** * Controls mutual exclusion of {@link ResourceList}. * @author Kohsuke Kawaguchi */ public class ResourceController { /** * {@link ResourceList}s that are used by activities that are in progress. */ private final Set<ResourceActivity> inProgress = new HashSet<ResourceActivity>(); /** * View of {@link #inProgress} that exposes its {@link ResourceList}. */ private final Collection<ResourceList> resourceView = new AbstractCollection<ResourceList>() { public Iterator<ResourceList> iterator() { return new AdaptedIterator<ResourceActivity, ResourceList>(inProgress.iterator()) { protected ResourceList adapt(ResourceActivity item) { return item.getResourceList(); } }; } public int size() { return inProgress.size(); } }; /** * Union of all {@link Resource}s that are currently in use. * Updated as a task starts/completes executing. */ private ResourceList inUse = ResourceList.EMPTY; /** * Performs the task that requires the given list of resources. * * <p> * The execution is blocked until the resource is available. * * @throws InterruptedException * the thread can be interrupted while waiting for the available resources. */ public void execute(Runnable task, ResourceActivity activity) throws InterruptedException { ResourceList resources = activity.getResourceList(); synchronized (this) { while (inUse.isCollidingWith(resources)) wait(); // we have a go inProgress.add(activity); inUse = ResourceList.union(inUse, resources); } try { task.run(); } finally { synchronized (this) { inProgress.remove(activity); inUse = ResourceList.union(resourceView); notifyAll(); } } } /** * Checks if an activity that requires the given resource list * can run immediately. * * <p> * This method is really only useful as a hint, since * another activity might acquire resources before the caller * gets to call {@link #execute(Runnable, ResourceActivity)}. */ public synchronized boolean canRun(ResourceList resources) { return !inUse.isCollidingWith(resources); } /** * Of the resource in the given resource list, return the one that's * currently in use. * * <p> * If more than one such resource exists, one is chosen and returned. * This method is used for reporting what's causing the blockage. */ public synchronized Resource getMissingResource(ResourceList resources) { return resources.getConflict(inUse); } /** * Of the activities that are in progress, return one that's blocking * the given activity, or null if it's not blocked (and thus the * given activity can be executed immediately.) */ public synchronized ResourceActivity getBlockingActivity(ResourceActivity activity) { ResourceList res = activity.getResourceList(); for (ResourceActivity a : inProgress) if (res.isCollidingWith(a.getResourceList())) return a; return null; } }