Java tutorial
/* * Copyright 2009 Hao Nguyen * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package gwt.g2d.client.graphics.visitor; import com.google.gwt.canvas.dom.client.Context2d; import gwt.g2d.client.graphics.Surface; import gwt.g2d.shared.math.Vector2; /** * Adds the given end point to the current path, connected to the start point * by a quadratic Bezier curve with the given control point. * The new position will be set to the given end point. * * @author hao1300@gmail.com */ public class QuadraticCurveVisitor implements ShapeVisitor { private final double startPointX, startPointY, controlPointX, controlPointY, endPointX, endPointY; /** * Adds a curve that connects the start point (startPointX, startPointY) in * the subpath to the given point (endPointX, endPointY), using the control * point (controlPointX, controlPointY). */ public QuadraticCurveVisitor(double startPointX, double startPointY, double controlPointX, double controlPointY, double endPointX, double endPointY) { this.startPointX = startPointX; this.startPointY = startPointY; this.controlPointX = controlPointX; this.controlPointY = controlPointY; this.endPointX = endPointX; this.endPointY = endPointY; } /** * Adds a curve that connects the startPoint to the endPoint, using the * control point controlPoint. */ public QuadraticCurveVisitor(Vector2 startPoint, Vector2 controlPoint, Vector2 endPoint) { this(startPoint.getX(), startPoint.getY(), controlPoint.getX(), controlPoint.getY(), endPoint.getX(), endPoint.getY()); } @Override public void visit(Surface surface) { Context2d context = surface.getContext(); context.moveTo(startPointX, startPointY); context.quadraticCurveTo(controlPointX, controlPointY, endPointX, endPointY); } }