growthcraft.cellar.client.render.item.ItemRenderCultureJar.java Source code

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Here is the source code for growthcraft.cellar.client.render.item.ItemRenderCultureJar.java

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/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2015, 2016 IceDragon200
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package growthcraft.cellar.client.render.item;

import growthcraft.core.client.render.item.GrcItemRenderer;
import growthcraft.cellar.client.model.ModelCultureJar;
import growthcraft.cellar.client.resource.GrcCellarResources;

import net.minecraft.item.ItemStack;
import org.lwjgl.opengl.GL11;

public class ItemRenderCultureJar extends GrcItemRenderer {
    @Override
    protected void render(ItemRenderType type, ItemStack item, Object... data) {
        GL11.glPushMatrix();
        {
            bindTexture(GrcCellarResources.INSTANCE.textureCultureJar);
            GL11.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
            GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
            GL11.glTranslatef(0.0f, -1.5f, 0.0f);
            GrcCellarResources.INSTANCE.modelCultureJar.render(null, 0f, 0f, 0f, 0f, 0f, ModelCultureJar.SCALE);
        }
        GL11.glPopMatrix();
    }
}