Java tutorial
/** * Copyright (c) 2013 Martin Geisse * * This file is distributed under the terms of the MIT license. */ package game.core.gfx; import org.lwjgl.opengl.GL11; import game.core.AbstractBehavior; import game.core.GameObject; import game.engine.gfx.RgbaColor; /** * Draws a colored rectangle to represent an object. */ public final class DrawRectangleBehavior extends AbstractBehavior { /** * the color */ private RgbaColor color; /** * Constructor. */ public DrawRectangleBehavior() { this(new RgbaColor(255, 255, 255)); } /** * Constructor. * @param color the color */ public DrawRectangleBehavior(RgbaColor color) { this.color = color; } /* (non-Javadoc) * @see game.core.Behavior#draw(game.core.GameObject) */ @Override public void draw(GameObject target) { color.glColor(); GL11.glBegin(GL11.GL_QUADS); GL11.glVertex2f(1.0f, 1.0f); GL11.glVertex2f(1.0f, -1.0f); GL11.glVertex2f(-1.0f, -1.0f); GL11.glVertex2f(-1.0f, 1.0f); GL11.glEnd(); } }