Java tutorial
/** * fslib is an open-source, high-level API for MinecraftForge, providing maximal coverage. * * Copyright (C) 2015 Company <support@company.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package fslib.scheduler; import java.util.HashSet; import java.util.Set; import org.apache.commons.lang3.Validate; import net.minecraft.client.Minecraft; import net.minecraft.server.MinecraftServer; import net.minecraftforge.fml.relauncher.FMLLaunchHandler; public class FSScheduleController { public FSScheduleController() { new TaskExecutorThread(true).start(); new TaskExecutorThread(false).start(); } private boolean loaded = false; private final Set<Task> onLoaded = new HashSet<>(); private final Set<ScheduledTask> sync = new HashSet<>(); private volatile Set<ScheduledTask> async = new HashSet<>(); public synchronized void onLoaded(Task task) { Validate.notNull(task, "task cannot be null"); if (loaded) { task.run(); return; } onLoaded.add(task); } public synchronized void loaded() { if (loaded) return; loaded = true; new Thread(() -> { try { Thread.sleep(5000); } catch (Exception e) { } onLoaded.forEach(t -> { try { t.run(); } catch (Exception ex) { ex.printStackTrace(); } }); }, "ScheduleController: onLoaded").start(); } public synchronized ScheduledTask later(Task task, long delay, boolean sync) { Validate.notNull(task, "task cannot be null"); Validate.isTrue(delay >= 0, "delay must be positive"); long exec = System.currentTimeMillis() + delay; ScheduledTask stask = new ScheduledTask(task, exec, sync); if (delay == 0) stask.run(); else (sync ? this.sync : this.async).add(stask); return stask; } public synchronized ScheduledTask repeat(Task task, long delay, long period, boolean sync) { Validate.notNull(task, "task cannot be null"); Validate.isTrue(delay >= 0, "delay must be positive"); Validate.isTrue(period > 0, "period must be positive"); long exec = System.currentTimeMillis() + delay; ScheduledTask stask = new ScheduledTask(task, exec, period, sync); if (delay == 0) stask.run(); else (sync ? this.sync : this.async).add(stask); return stask; } public synchronized void cancel(ScheduledTask task) { Set<ScheduledTask> tasks = task.sync ? this.sync : this.async; if (tasks.contains(task)) tasks.remove(task); } private class TaskExecutorThread extends Thread { private final boolean sync; public TaskExecutorThread(boolean sync) { super((sync ? "Sync" : "Async") + " Task Executor Thread"); this.sync = sync; } @Override public synchronized void run() { while (true) { try { Thread.sleep(5); } catch (InterruptedException e) { } _run(); } } public synchronized void _run() { Set<ScheduledTask> tasks = sync ? FSScheduleController.this.sync : FSScheduleController.this.async; long now = System.currentTimeMillis(); for (ScheduledTask task : tasks) { if (task.exec <= now) if (sync) switch (FMLLaunchHandler.side()) { case CLIENT: Minecraft.getMinecraft().addScheduledTask(task); break; case SERVER: MinecraftServer.getServer().addScheduledTask(task); break; } else task.run(); } } } }