fr.ritaly.dungeonmaster.Main.java Source code

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Here is the source code for fr.ritaly.dungeonmaster.Main.java

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/**
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */
package fr.ritaly.dungeonmaster;

import java.io.File;

import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;

import fr.ritaly.dungeonmaster.audio.AudioClip;
import fr.ritaly.dungeonmaster.audio.SoundSystem;
import fr.ritaly.dungeonmaster.champion.Champion;
import fr.ritaly.dungeonmaster.champion.Champion.Name;
import fr.ritaly.dungeonmaster.champion.ChampionFactory;
import fr.ritaly.dungeonmaster.champion.Party;
import fr.ritaly.dungeonmaster.item.Item;
import fr.ritaly.dungeonmaster.item.ItemFactory;
import fr.ritaly.dungeonmaster.item.Torch;
import fr.ritaly.dungeonmaster.magic.ElementRune;
import fr.ritaly.dungeonmaster.magic.FormRune;
import fr.ritaly.dungeonmaster.magic.PowerRune;
import fr.ritaly.dungeonmaster.map.Door;
import fr.ritaly.dungeonmaster.map.Dungeon;

/**
 * Main class.
 *
 * @author <a href="mailto:francois.ritaly@gmail.com">Francois RITALY</a>
 */
public class Main {

    private static Log log = LogFactory.getLog(Main.class);

    public static void main(String[] args) throws Exception {
        if (log.isInfoEnabled()) {
            log.info("Start");
        }

        SoundSystem.getInstance().init(new File("src/main/resources/sound"));

        log.debug("Building dungeon ...");

        final Door door = new Door(Door.Style.WOODEN, Orientation.NORTH_SOUTH);

        final Dungeon dungeon = new Dungeon();
        dungeon.createLevel(1, 10, 10);
        dungeon.getLevel(1).setElement(3, 3, door);

        door.open();

        Clock.getInstance().setPeriod(166);
        Clock.getInstance().start();

        log.info("Dungeon built");

        if (true) {
            log.debug("Creating party ...");

            final Champion wuuf = ChampionFactory.getFactory().newChampion(Name.WUUF);
            wuuf.getStats().getHealth().baseValue(10);
            wuuf.getStats().getMana().baseValue(10);

            final Champion tiggy = ChampionFactory.getFactory().newChampion(Name.TIGGY);

            final Party party = new Party();
            party.addChampion(wuuf);
            party.addChampion(tiggy);

            wuuf.getBody().getWeaponHand().putOn(new Torch());

            if (true) {
                // champion.getBody().getWeaponHand().disable();

                log.info("Max load = " + wuuf.getMaxLoad() + " Kg");

                tiggy.getStats().getHealth().baseValue(200);

                log.info("Party created");

                dungeon.setParty(5, 5, 1, party);

                for (int i = 0; i < 4; i++) {
                    dungeon.moveParty(Move.TURN_LEFT, false, AudioClip.STEP);
                }
                for (int i = 0; i < 5; i++) {
                    dungeon.moveParty(Move.FORWARD, false, AudioClip.STEP);
                }

                // party.removeChampion(champion);

                tiggy.getBody().getShieldHand().putOn(ItemFactory.getFactory().newItem(Item.Type.TORCH));
                tiggy.getBody().getShieldHand().putOn(ItemFactory.getFactory().newItem(Item.Type.WATER_FLASK));

                for (int i = 0; i < 50; i++) {
                    wuuf.gainExperience(Skill.NINJA, 50);
                }

                tiggy.cast(PowerRune.LO, ElementRune.FUL, FormRune.IR);
                wuuf.cast(PowerRune.LO, ElementRune.FUL);
            }
        }

        Thread.sleep(10000);

        // Clock.getInstance().pause();
        //
        // Thread.sleep(500);
        //
        // Clock.getInstance().resume();
        //
        // Thread.sleep(500);

        Clock.getInstance().stop();

        if (log.isInfoEnabled()) {
            log.info("End");
        }
    }
}