Java tutorial
/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ package fr.ritaly.dungeonmaster.event; import java.util.EventObject; import org.apache.commons.lang.Validate; import fr.ritaly.dungeonmaster.item.Item; /** * An item event fired to notify when an item is dropped or picked. * * @author <a href="mailto:francois.ritaly@gmail.com">Francois RITALY</a> */ public class ItemEvent extends EventObject { private static final long serialVersionUID = -1077534497337414635L; private final Item item; private final Object place; public ItemEvent(Object source, Item item, Object place) { super(source); Validate.notNull(item, "The given item is null"); Validate.notNull(place, "The given place is null"); this.item = item; this.place = place; } public Item getItem() { return item; } public Object getPlace() { return place; } }