Java tutorial
/** * Copyright 2015 Fondazione Bruno Kessler - Trento RISE * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package eu.trentorise.game.sample; import java.util.Arrays; import javax.annotation.PostConstruct; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.core.env.Environment; import org.springframework.stereotype.Component; import eu.trentorise.game.core.LogHub; import eu.trentorise.game.model.AuthUser; import eu.trentorise.game.model.Game; import eu.trentorise.game.sec.UsersProvider; import eu.trentorise.game.service.DefaultIdentityLookup; import eu.trentorise.game.services.GameService; @Component public class DemosInitializer { private static final Logger logger = LoggerFactory.getLogger(DemosInitializer.class); @Autowired private UsersProvider usersProvider; @Autowired private DemoGameFactory gameFactory; @Autowired private GameService gameSrv; @Autowired private Environment env; @PostConstruct private void initDemos() { Game g = null; boolean secProfileActive = Arrays.binarySearch(env.getActiveProfiles(), "sec") >= 0; if (secProfileActive) { LogHub.info(null, logger, "sec profile active..create sample game for every user"); for (AuthUser user : usersProvider.getUsers()) { g = gameFactory.createGame(null, null, null, user.getUsername()); if (g != null) { gameSrv.startupTasks(g.getId()); } } } else { LogHub.info(null, logger, "no-sec profile active..create sample game for default user"); // initialize demo-game for default user in no-sec env g = gameFactory.createGame(null, null, null, DefaultIdentityLookup.DEFAULT_USER); if (g != null) { gameSrv.startupTasks(g.getId()); } } } }