eu.matejkormuth.rpgdavid.starving.remote.RemoteConnectionServer.java Source code

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Here is the source code for eu.matejkormuth.rpgdavid.starving.remote.RemoteConnectionServer.java

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/*
 *  Starving is a open source bukkit/spigot mmo game.
 *  Copyright (C) 2014-2015 Matej Kormuth
 *  This file is a part of Starving. <http://www.starving.eu>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *  
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */
package eu.matejkormuth.rpgdavid.starving.remote;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelOption;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioServerSocketChannel;

import org.bukkit.event.Listener;

import eu.matejkormuth.rpgdavid.starving.Starving;

public class RemoteConnectionServer implements Listener {

    // Netty stuff.
    private final int port = 13585;
    private NioEventLoopGroup bossGroup;
    private NioEventLoopGroup workerGroup;
    private ServerBootstrap bootstrap;

    public RemoteConnectionServer() {
        initializeNetty();
    }

    private void initializeNetty() {
        // Initialize Netty.
        this.bossGroup = new NioEventLoopGroup(1);
        this.workerGroup = new NioEventLoopGroup(1);

        this.bootstrap = new ServerBootstrap();
        bootstrap.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
                .childHandler(new ServerChannelInitializer()).option(ChannelOption.TCP_NODELAY, false)
                .option(ChannelOption.SO_BACKLOG, 128).childOption(ChannelOption.SO_KEEPALIVE, true)
                .childOption(ChannelOption.TCP_NODELAY, false);
    }

    public void start() {
        // Netty bind.
        bootstrap.bind(this.port);
        Starving.getInstance().getLogger().info("Rcon server started at port " + this.port);
    }

    public void shutdown() {
        Starving.getInstance().getLogger().info("Shutting down rcon server...");
        // Shutdown Netty workers.
        this.workerGroup.shutdownGracefully();
        this.bossGroup.shutdownGracefully();
    }
}