eu.matejkormuth.rpgdavid.starving.remote.netty.handlers.ByteBufToPacketEncoder.java Source code

Java tutorial

Introduction

Here is the source code for eu.matejkormuth.rpgdavid.starving.remote.netty.handlers.ByteBufToPacketEncoder.java

Source

/*
 *  Starving is a open source bukkit/spigot mmo game.
 *  Copyright (C) 2014-2015 Matej Kormuth
 *  This file is a part of Starving. <http://www.starving.eu>
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *  
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */
package eu.matejkormuth.rpgdavid.starving.remote.netty.handlers;

import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToByteEncoder;
import eu.matejkormuth.rpgdavid.starving.remote.netty.Packet;
import eu.matejkormuth.rpgdavid.starving.remote.netty.Protocol;

public class ByteBufToPacketEncoder extends MessageToByteEncoder<Packet> {

    private Protocol protocol;

    public ByteBufToPacketEncoder(Protocol protocol) {
        this.protocol = protocol;
    }

    @Override
    protected void encode(ChannelHandlerContext ctx, Packet msg, ByteBuf out) throws Exception {
        out.writeShort(protocol.getId(msg));
        msg.writeTo(out);
    }

}