edu.osu.netmotifs.warswap.ui.TransformerMotif.java Source code

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Here is the source code for edu.osu.netmotifs.warswap.ui.TransformerMotif.java

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/** Copyright (C) 2015 
 * @author Mitra Ansariola 
 * 
 * This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
    
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
    
Contact info:  megrawm@science.oregonstate.edu
    
 */

package edu.osu.netmotifs.warswap.ui;

import java.awt.geom.Point2D;

import org.apache.commons.collections15.Transformer;

public class TransformerMotif implements Transformer<Integer, Point2D> {
    private int motifSize = 3;

    public TransformerMotif(int motifSize) {
        this.motifSize = motifSize;
    }

    @Override
    public Point2D transform(Integer vertex) {
        if (motifSize <= 3) {
            switch (vertex.intValue()) {
            case 0:
                return new Point2D.Double(60, 20);
            case 1:
                return new Point2D.Double(30, 80);
            case 2:
                return new Point2D.Double(90, 80);

            }
        } else if (motifSize == 4) {
            switch (vertex.intValue()) {
            case 0:
                return new Point2D.Double(30, 20);
            case 1:
                return new Point2D.Double(90, 20);
            case 2:
                return new Point2D.Double(30, 80);
            case 3:
                return new Point2D.Double(90, 80);
            }
        } else if (motifSize == 5) {
            switch (vertex.intValue()) {
            case 0:
                return new Point2D.Double(60, 15);
            case 1:
                return new Point2D.Double(30, 45);
            case 2:
                return new Point2D.Double(90, 45);
            case 3:
                return new Point2D.Double(30, 85);
            case 4:
                return new Point2D.Double(90, 85);
            }
        } else if (motifSize == 6) {
            switch (vertex.intValue()) {
            case 0:
                return new Point2D.Double(15, 20);
            case 1:
                return new Point2D.Double(55, 20);
            case 2:
                return new Point2D.Double(95, 20);
            case 3:
                return new Point2D.Double(15, 80);
            case 4:
                return new Point2D.Double(55, 80);
            case 5:
                return new Point2D.Double(95, 80);
            }
        } else if (motifSize == 7) {
            switch (vertex.intValue()) {
            case 0:
                return new Point2D.Double(35, 15);
            case 1:
                return new Point2D.Double(75, 15);
            case 2:
                return new Point2D.Double(15, 45);
            case 3:
                return new Point2D.Double(55, 45);
            case 4:
                return new Point2D.Double(95, 45);
            case 5:
                return new Point2D.Double(35, 85);
            case 6:
                return new Point2D.Double(75, 85);
            }
        } else if (motifSize == 8) {
            switch (vertex.intValue()) {
            case 0:
                return new Point2D.Double(35, 15);
            case 1:
                return new Point2D.Double(75, 15);
            case 2:
                return new Point2D.Double(15, 45);
            case 3:
                return new Point2D.Double(55, 45);
            case 4:
                return new Point2D.Double(95, 45);
            case 5:
                return new Point2D.Double(15, 85);
            case 6:
                return new Point2D.Double(55, 85);
            case 7:
                return new Point2D.Double(95, 85);
            }
        }
        return null;
    }

}