Java tutorial
/* LICENSE Copyright (c) 2013-2016, Jesse Hostetler (jessehostetler@gmail.com) All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * */ package edu.oregonstate.eecs.mcplan.domains.yahtzee2; import java.util.Arrays; import org.apache.commons.math3.random.RandomGenerator; /** * @author jhostetler * */ public class KeepMostAction extends YahtzeeAction { private Hand old_hand_ = null; @Override public KeepMostAction create() { return new KeepMostAction(); } @Override public void undoAction(final YahtzeeState s) { assert (old_hand_ != null); s.setHand(old_hand_, s.rerolls + 1); old_hand_ = null; } @Override public void doAction(final RandomGenerator rng, final YahtzeeState s) { assert (old_hand_ == null); assert (s.rerolls > 0); old_hand_ = s.hand(); int most_n = -1; int most_i = 0; // Loop from 6 down, to prefer higher-scoring multiples for (int i = Hand.Nfaces - 1; i >= 0; --i) { final int n = old_hand_.dice[i]; if (n > most_n) { most_i = i; most_n = n; } } final int[] r; if (most_n < Hand.Ndice) { r = s.roll(rng, Hand.Ndice - most_n); r[most_i] += most_n; } else { r = Arrays.copyOf(old_hand_.dice, old_hand_.dice.length); } final Hand h = new Hand(r); s.setHand(h, s.rerolls - 1); } @Override public boolean isDone() { return old_hand_ != null; } @Override public String toString() { return "KeepMost"; } @Override public boolean equals(final Object obj) { if (obj == null || !(obj instanceof KeepMostAction)) { return false; } return true; } @Override public int hashCode() { return 61; } }