Java tutorial
/** * Copyright 2009 Atsuya Takagi * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package edu.csun.ecs.cs.multitouchj.ui.utility; import org.lwjgl.opengl.GL11; import edu.csun.ecs.cs.multitouchj.ui.geometry.Point; import edu.csun.ecs.cs.multitouchj.ui.geometry.Size; /** * @author Atsuya Takagi * * $Id: OpenGlUtility.java 68 2009-02-13 10:34:36Z Atsuya Takagi $ */ public class OpenGlUtility { protected OpenGlUtility() { } public static void orthoMode(Size size) { GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glOrtho(0, size.getWidth(), 0, size.getHeight(), -10, 10); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); } public static void perspectiveMode() { GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glEnable(GL11.GL_DEPTH_TEST); } public static Point getOpenGlPosition(Size displaySize, Point position) { return new Point(position.getX(), (displaySize.getHeight() - position.getY())); } public static float getOpenGlRotation(float rotation) { return rotation; } }