Java tutorial
/* * This file is part of Discord4J. * * Discord4J is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Discord4J is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Discord4J. If not, see <http://www.gnu.org/licenses/>. */ package discord4j.voice; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import reactor.core.publisher.EmitterProcessor; import reactor.core.publisher.Flux; import reactor.core.publisher.FluxSink; import reactor.core.publisher.Mono; import reactor.netty.NettyPipeline; import reactor.netty.udp.UdpClient; import java.io.ByteArrayOutputStream; import java.net.InetSocketAddress; import java.nio.charset.StandardCharsets; import java.util.logging.Level; public class VoiceSocket { static final String PROTOCOL = "udp"; static final String ENCRYPTION_MODE = "xsalsa20_poly1305"; private static final int DISCOVERY_PACKET_LENGTH = 70; private final EmitterProcessor<ByteBuf> inbound = EmitterProcessor.create(false); private final EmitterProcessor<ByteBuf> outbound = EmitterProcessor.create(false); private final FluxSink<ByteBuf> inboundSink = inbound.sink(FluxSink.OverflowStrategy.LATEST); Mono<Void> setup(String address, int port) { return UdpClient.create().wiretap(true).host(address).port(port).handle((in, out) -> { Mono<Void> inboundThen = in.receive().retain().log("discord4j.voice.udp.inbound", Level.FINEST) .doOnNext(this.inboundSink::next).then(); Mono<Void> outboundThen = out.options(NettyPipeline.SendOptions::flushOnEach) .send(outbound.log("discord4j.voice.udp.outbound", Level.FINEST)).then(); return Mono.zip(inboundThen, outboundThen).then(); }).connect().then(); } Mono<InetSocketAddress> performIpDiscovery(int ssrc) { Mono<Void> sendDiscoveryPacket = Mono.fromRunnable(() -> { ByteBuf discoveryPacket = Unpooled.buffer(DISCOVERY_PACKET_LENGTH).writeInt(ssrc) .writeZero(DISCOVERY_PACKET_LENGTH - Integer.BYTES); outbound.onNext(discoveryPacket); }); Mono<InetSocketAddress> parseResponse = inbound.next().map(buf -> { String address = getNullTerminatedString(buf, Integer.BYTES); // undocumented: discord replies with the ssrc first, THEN the IP address int port = buf.getUnsignedShortLE(DISCOVERY_PACKET_LENGTH - Short.BYTES); buf.release(); return InetSocketAddress.createUnresolved(address, port); }); return sendDiscoveryPacket.then(parseResponse); } void send(ByteBuf data) { outbound.onNext(data); } Flux<ByteBuf> getInbound() { return inbound; } private static String getNullTerminatedString(ByteBuf buffer, int offset) { buffer.skipBytes(offset); ByteArrayOutputStream os = new ByteArrayOutputStream(15); byte c; while ((c = buffer.readByte()) != 0) { os.write(c); } return new String(os.toByteArray(), StandardCharsets.US_ASCII); } }