de.tobiasbielefeld.solitaire.handler.AfterWonHandler.java Source code

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Here is the source code for de.tobiasbielefeld.solitaire.handler.AfterWonHandler.java

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/*
 * Copyright (C) 2016  Tobias Bielefeld
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * If you want to contact me, send me an e-mail at tobias.bielefeld@gmail.com
 */

package de.tobiasbielefeld.solitaire.handler;

import android.os.Handler;
import android.os.Message;
import android.support.v4.app.DialogFragment;

import java.util.Random;

import de.tobiasbielefeld.solitaire.classes.Card;
import de.tobiasbielefeld.solitaire.dialogs.RestartDialog;
import de.tobiasbielefeld.solitaire.ui.GameManager;

import static de.tobiasbielefeld.solitaire.SharedData.*;

/**
 * Handler to show the menu after the win animation
 */

public class AfterWonHandler extends Handler {

    GameManager gm;
    int phase = 1;

    public AfterWonHandler(GameManager gm) {
        this.gm = gm;
    }

    public void handleMessage(Message msg) {
        super.handleMessage(msg);

        if (animate.cardIsAnimating())
            animate.afterWonHandler.sendEmptyMessageDelayed(0, 100);
        else {
            if (phase == 1) {
                animate.wonAnimationPhase1();

                phase = 2;
                animate.afterWonHandler.sendEmptyMessageDelayed(0, 100);
            } else {
                phase = 1;
                gm.showRestartDialog();
            }
        }
    }
}