Java tutorial
/******************************************************************************************************************* * Authors: SanAndreasP * Copyright: SanAndreasP * License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International * http://creativecommons.org/licenses/by-nc-sa/4.0/ *******************************************************************************************************************/ package de.sanandrew.mods.turretmod.client.render.item; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.client.IItemRenderer; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; public class ItemRendererTile implements IItemRenderer { private TileEntity tile; public ItemRendererTile(TileEntity renderedTile) { this.tile = renderedTile; } @Override public boolean handleRenderType(ItemStack stack, ItemRenderType type) { return true; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack stack, ItemRendererHelper helper) { return true; } @Override public void renderItem(ItemRenderType type, ItemStack stack, Object... data) { GL11.glPushMatrix(); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); if (type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON) { GL11.glTranslatef(-1.0F, 0.0F, -0.0F); } else { GL11.glTranslatef(-0.5F, -0.5F, -0.5F); } GL11.glEnable(GL11.GL_ALPHA_TEST); TileEntityRendererDispatcher.instance.renderTileEntityAt(this.tile, 0.0D, 0.0D, 0.0D, 0.0F); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); } }