Java tutorial
/******************************************************************************************************************* * Authors: SanAndreasP * Copyright: SanAndreasP, SilverChiren and CliffracerX * License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International * http://creativecommons.org/licenses/by-nc-sa/4.0/ *******************************************************************************************************************/ package de.sanandrew.mods.claysoldiers.util.soldier.upgrade.lefthand; import de.sanandrew.mods.claysoldiers.entity.EntityClayMan; import de.sanandrew.mods.claysoldiers.util.soldier.upgrade.SoldierUpgradeInst; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import org.apache.commons.lang3.mutable.MutableFloat; import java.util.ArrayList; public class UpgradeBowl extends AUpgradeLeftHanded { @Override public void onConstruct(EntityClayMan clayMan, SoldierUpgradeInst upgradeInst) { upgradeInst.getNbtTag().setShort(NBT_USES, (short) 20); } @Override public boolean onSoldierHurt(EntityClayMan clayMan, SoldierUpgradeInst upgradeInst, DamageSource source, MutableFloat damage) { if (!source.isUnblockable()) { damage.setValue(Math.max(0.5F, damage.getValue() / 2.0F)); upgradeInst.getNbtTag().setShort(NBT_USES, (short) (upgradeInst.getNbtTag().getShort(NBT_USES) - 1)); } return false; } @Override public boolean onUpdate(EntityClayMan clayMan, SoldierUpgradeInst upgradeInst) { return upgradeInst.getNbtTag().getShort(NBT_USES) == 0; } @Override public void onPickup(EntityClayMan clayMan, SoldierUpgradeInst upgradeInst, ItemStack stack) { this.consumeItem(stack, upgradeInst); clayMan.playSound("random.pop", 1.0F, 1.0F); } @Override public void onItemDrop(EntityClayMan clayMan, SoldierUpgradeInst upgradeInst, ArrayList<ItemStack> droppedItems) { // TODO: drop it when unused or? if (upgradeInst.getNbtTag().getShort(NBT_USES) == 20) { droppedItems.add(upgradeInst.getStoredItem()); } } }