Java tutorial
/******************************************************************************************************************* * Authors: SanAndreasP * Copyright: SanAndreasP * License: Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International * http://creativecommons.org/licenses/by-nc-sa/4.0/ *******************************************************************************************************************/ package de.sanandrew.core.manpack.transformer; import net.minecraft.launchwrapper.IClassTransformer; import org.objectweb.asm.ClassWriter; import org.objectweb.asm.Label; import org.objectweb.asm.Opcodes; import org.objectweb.asm.tree.*; /** * This transformer adds a hook for entities to control whether or not the rider of the entity can dismount it via sneaking. * The entity needs to override _SAP_canDismountOnInput() and should return true, if the rider can dismount, otherwise false. */ public class TransformPlayerDismountCtrl implements IClassTransformer { @Override public byte[] transform(String name, String transformedName, byte[] bytes) { if ("net.minecraft.entity.player.EntityPlayer".equals(transformedName)) { return transformPlayer(bytes); } if ("net.minecraft.entity.Entity".equals(transformedName)) { return transformEntity(bytes); } return bytes; } /** * Transforms the Entity.class by adding a new method called _SAP_canDismountOnInput.<br> * This method can be overridden by any entity to control wether or not the rider can dismount via sneaking (usually by pressing LSHIFT for the player). * * @param bytes the class bytes to be transformed * @return the transformed class bytes */ private static byte[] transformEntity(byte[] bytes) { ClassNode clazz = ASMHelper.createClassNode(bytes); MethodNode method = ASMHelper.getMethodNode(Opcodes.ACC_PUBLIC, ASMNames.MD_SAP_CAN_DISMOUNT_ON_INPUT); method.visitCode(); Label l0 = new Label(); method.visitLabel(l0); method.visitInsn(Opcodes.ICONST_1); method.visitInsn(Opcodes.IRETURN); Label l1 = new Label(); method.visitLabel(l1); method.visitLocalVariable("this", ASMNames.CL_T_ENTITY, null, l0, l1, 0); method.visitLocalVariable("player", ASMNames.CL_T_ENTITY_PLAYER, null, l0, l1, 1); method.visitMaxs(1, 2); method.visitEnd(); clazz.methods.add(method); bytes = ASMHelper.createBytes(clazz, /*ClassWriter.COMPUTE_FRAMES |*/ ClassWriter.COMPUTE_MAXS); return bytes; } /** * Transforms the EntityPlayer.class by hooking into the updateRidden method and adding a call to _SAP_canDismountOnInput * in order for the ridden entity to control whether or not the rider can dismount via sneaking. * * @param bytes the class bytes to be transformed * @return the transformed class bytes */ private static byte[] transformPlayer(byte[] bytes) { ClassNode clazz = ASMHelper.createClassNode(bytes); MethodNode method = ASMHelper.findMethod(clazz, ASMNames.MD_PLAYER_UPDATE_RIDDEN); InsnList needle = new InsnList(); needle.add(new VarInsnNode(Opcodes.ALOAD, 0)); needle.add(ASMHelper.getFieldInsnNode(Opcodes.GETFIELD, ASMNames.FD_PLAYER_WORLD_OBJ)); needle.add(ASMHelper.getFieldInsnNode(Opcodes.GETFIELD, ASMNames.FD_WORLD_IS_REMOTE)); LabelNode ln1 = new LabelNode(); needle.add(new JumpInsnNode(Opcodes.IFNE, ln1)); needle.add(new VarInsnNode(Opcodes.ALOAD, 0)); needle.add(ASMHelper.getMethodInsnNode(Opcodes.INVOKEVIRTUAL, ASMNames.MD_PLAYER_IS_SNEAKING, false)); needle.add(new JumpInsnNode(Opcodes.IFEQ, ln1)); AbstractInsnNode insertPoint = ASMHelper.findLastNodeFromNeedle(method.instructions, needle); InsnList injectList = new InsnList(); injectList.add(new VarInsnNode(Opcodes.ALOAD, 0)); injectList.add(ASMHelper.getFieldInsnNode(Opcodes.GETFIELD, ASMNames.FD_PLAYER_RIDING_ENTITY)); injectList.add(new VarInsnNode(Opcodes.ALOAD, 0)); injectList.add( ASMHelper.getMethodInsnNode(Opcodes.INVOKEVIRTUAL, ASMNames.MD_SAP_CAN_DISMOUNT_ON_INPUT, false)); injectList.add(new JumpInsnNode(Opcodes.IFEQ, ((JumpInsnNode) insertPoint).label)); method.instructions.insert(insertPoint, injectList); bytes = ASMHelper.createBytes(clazz, /*ClassWriter.COMPUTE_FRAMES |*/ ClassWriter.COMPUTE_MAXS); return bytes; } }