Java tutorial
package de.mineformers.robots.client.model; import net.minecraft.client.model.ModelBiped; import org.lwjgl.opengl.GL11; /** * R0b0ts * <p/> * ModelRobot * * @author PaleoCrafter * @license Lesser GNU Public License v3 (http://www.gnu.org/licenses/lgpl.html) */ public class ModelRobot extends ModelBiped { public void justRender() { justRender(true); } public void justRender(boolean offset) { this.bipedBody.render(0.0625F); this.bipedRightArm.render(0.0625F); this.bipedLeftArm.render(0.0625F); this.bipedRightLeg.render(0.0625F); this.bipedLeftLeg.render(0.0625F); this.bipedHeadwear.render(0.0625F); if (offset) GL11.glTranslatef(0, 0, 0.1F); this.bipedHead.render(0.0625F); } }