de.matzefratze123.heavyspleef.flag.presets.LocationFlag.java Source code

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Here is the source code for de.matzefratze123.heavyspleef.flag.presets.LocationFlag.java

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/*
 * This file is part of HeavySpleef.
 * Copyright (c) 2014-2015 matzefratze123
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package de.matzefratze123.heavyspleef.flag.presets;

import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.dom4j.Element;

import de.matzefratze123.heavyspleef.core.flag.AbstractFlag;
import de.matzefratze123.heavyspleef.core.flag.InputParseException;
import de.matzefratze123.heavyspleef.core.i18n.Messages;

public abstract class LocationFlag extends AbstractFlag<Location> {

    @Override
    public Location parseInput(Player player, String input) throws InputParseException {
        Location playerLocation = player.getLocation();

        double[] coords = new double[3];
        coords[0] = playerLocation.getX();
        coords[1] = playerLocation.getY();
        coords[2] = playerLocation.getZ();

        String[] args = input.split(" ");

        if (args.length >= 3) {
            for (int i = 0; i < coords.length; i++) {
                // Use ~ for a relative coordinate
                boolean relative = args[i].startsWith("~");
                if (relative) {
                    args[i] = args[i].substring(1);
                }

                double result = 0;

                if (!args[i].isEmpty()) {
                    try {
                        result = Double.parseDouble(args[i]);
                    } catch (NumberFormatException nfe) {
                        throw new InputParseException(args[i], getI18N().getString(Messages.Player.NOT_A_NUMBER));
                    }
                }

                if (relative) {
                    coords[i] = coords[i] + result;
                } else {
                    coords[i] = result;
                }
            }
        }

        return new Location(playerLocation.getWorld(), coords[0], coords[1], coords[2]);
    }

    @Override
    public String getValueAsString() {
        Location location = getValue();

        StringBuilder builder = new StringBuilder();
        builder.append('(');
        builder.append(location.getBlockX());
        builder.append(',');
        builder.append(location.getBlockY());
        builder.append(',');
        builder.append(location.getBlockZ());
        builder.append(')');

        return builder.toString();
    }

    @Override
    public void marshal(Element element) {
        Element worldElement = element.addElement("world");
        Element xElement = element.addElement("x");
        Element yElement = element.addElement("y");
        Element zElement = element.addElement("z");

        Location value = getValue();
        Validate.notNull(value, "getValue() cannot be null when marshalling flag value");

        worldElement.addText(value.getWorld().getName());
        xElement.addText(String.valueOf(value.getX()));
        yElement.addText(String.valueOf(value.getY()));
        zElement.addText(String.valueOf(value.getZ()));
    }

    @Override
    public void unmarshal(Element element) {
        Element worldElement = element.element("world");
        Element xElement = element.element("x");
        Element yElement = element.element("y");
        Element zElement = element.element("z");

        World world = Bukkit.getWorld(worldElement.getText());
        double x = Double.parseDouble(xElement.getText());
        double y = Double.parseDouble(yElement.getText());
        double z = Double.parseDouble(zElement.getText());

        Location location = new Location(world, x, y, z);
        setValue(location);
    }

}