Java tutorial
/* * This file is part of OpenSpaceBox. * Copyright (C) 2018 by Maik Becker <hi@maik.codes> * * OpenSpaceBox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenSpaceBox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenSpaceBox. If not, see <http://www.gnu.org/licenses/>. */ package de.cubicvoxel.openspacebox.ingame.ui.logbook; import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane; import de.cubicvoxel.openspacebox.assetmanagement.asset.ResourceBundles; import de.cubicvoxel.openspacebox.ingame.controller.GameControllers; import de.cubicvoxel.openspacebox.ingame.faction.CommonFactions; import de.cubicvoxel.openspacebox.util.widget.OsbGui; import de.cubicvoxel.openspacebox.util.widget.OsbWindow; /** * @author Maik Becker {@literal <hi@maik.codes>} */ public class PlayerLogBook extends OsbWindow { public PlayerLogBook(ResourceBundles resourceBundles, GameControllers gameControllers, OsbGui stage) { super(ResourceBundles.getInstance().getIngameHud().get("playerLogBook"), stage); setModal(true); final FactionLogView factionLogView = new FactionLogView(resourceBundles, gameControllers); factionLogView.loadFactionLog(CommonFactions.PLAYER_FACTION.getFactionLog()); final ScrollPane scrollPane = new ScrollPane(factionLogView); scrollPane.setScrollingDisabled(true, false); add(scrollPane).fill().expand(); } }