Java tutorial
/* * Craft - Crafting game for Android, PC and Browser. * Copyright (C) 2014 Miguel Gonzalez * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ package de.bitbrain.craft.events; import java.util.ArrayList; import java.util.List; import com.badlogic.gdx.InputProcessor; import com.badlogic.gdx.input.GestureDetector; import com.badlogic.gdx.input.GestureDetector.GestureListener; import com.google.inject.Singleton; /** * Handles gesture events * * @author Miguel Gonzalez <miguel-gonzalez@gmx.de> * @since 1.0 * @version 1.0 */ @Singleton public class GestureManager implements InputProcessor { private List<GestureDetector> detectors; public GestureManager() { detectors = new ArrayList<GestureDetector>(); } public void addListener(GestureListener listener) { detectors.add(new GestureDetector(listener)); } public void clear() { detectors.clear(); } @Override public boolean keyDown(int keycode) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.keyDown(keycode)) { value = true; } } return value; } @Override public boolean keyUp(int keycode) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.keyUp(keycode)) { value = true; } } return value; } @Override public boolean keyTyped(char character) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.keyTyped(character)) { value = true; } } return value; } @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.touchDown(screenX, screenY, pointer, button)) { value = true; } } return value; } @Override public boolean touchUp(int screenX, int screenY, int pointer, int button) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.touchUp(screenX, screenY, pointer, button)) { value = true; } } return value; } @Override public boolean touchDragged(int screenX, int screenY, int pointer) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.touchDragged(screenX, screenY, pointer)) { value = true; } } return value; } @Override public boolean mouseMoved(int screenX, int screenY) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.mouseMoved(screenX, screenY)) { value = true; } } return value; } @Override public boolean scrolled(int amount) { boolean value = false; for (GestureDetector detector : detectors) { if (detector.scrolled(amount)) { value = true; } } return value; } }