Java tutorial
/* * This file is part of Cubic Chunks Mod, licensed under the MIT License (MIT). * * Copyright (c) 2015 contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package cubicchunks.network; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import cubicchunks.util.CubePos; import io.netty.buffer.ByteBuf; public class PacketUnloadCube implements IMessage { private CubePos cubePos; public PacketUnloadCube() { } public PacketUnloadCube(CubePos cubePos) { this.cubePos = cubePos; } @Override public void fromBytes(ByteBuf in) { this.cubePos = new CubePos(in.readInt(), in.readInt(), in.readInt()); } @Override public void toBytes(ByteBuf out) { out.writeInt(cubePos.getX()); out.writeInt(cubePos.getY()); out.writeInt(cubePos.getZ()); } public CubePos getCubePos() { return cubePos; } public static class Handler extends AbstractClientMessageHandler<PacketUnloadCube> { @Override public IMessage handleClientMessage(EntityPlayer player, PacketUnloadCube message, MessageContext ctx) { ClientHandler.getInstance().handle(message); return null; } } }