Java tutorial
package com.yyon.grapplinghook.network; import io.netty.buffer.ByteBuf; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.network.NetHandlerPlayServer; import net.minecraft.util.IThreadListener; import net.minecraft.world.World; import net.minecraft.world.WorldServer; import net.minecraftforge.fml.common.ObfuscationReflectionHelper; import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; //* // 1.8 Compatability /* * This file is part of GrappleMod. GrappleMod is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GrappleMod is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GrappleMod. If not, see <http://www.gnu.org/licenses/>. */ public class PlayerMovementMessage implements IMessage { public int entityId; public double x; public double y; public double z; public double mx; public double my; public double mz; public PlayerMovementMessage() { } public PlayerMovementMessage(int entityId, double x, double y, double z, double mx, double my, double mz) { this.entityId = entityId; this.x = x; this.y = y; this.z = z; this.mx = mx; this.my = my; this.mz = mz; } @Override public void fromBytes(ByteBuf buf) { try { this.entityId = buf.readInt(); this.x = buf.readDouble(); this.y = buf.readDouble(); this.z = buf.readDouble(); this.mx = buf.readDouble(); this.my = buf.readDouble(); this.mz = buf.readDouble(); } catch (Exception e) { System.out.println(buf); } } @Override public void toBytes(ByteBuf buf) { buf.writeInt(entityId); buf.writeDouble(x); buf.writeDouble(y); buf.writeDouble(z); buf.writeDouble(mx); buf.writeDouble(my); buf.writeDouble(mz); } public static class Handler implements IMessageHandler<PlayerMovementMessage, IMessage> { public class runner implements Runnable { PlayerMovementMessage message; MessageContext ctx; public runner(PlayerMovementMessage message, MessageContext ctx) { super(); this.message = message; this.ctx = ctx; } @Override public void run() { World world = ctx.getServerHandler().playerEntity.worldObj; Entity entity = world.getEntityByID(message.entityId); if (entity == null) { return; } entity.posX = message.x; entity.posY = message.y; entity.posZ = message.z; entity.motionX = message.mx; entity.motionY = message.my; entity.motionZ = message.mz; if (entity instanceof EntityPlayerMP) { EntityPlayerMP player = ((EntityPlayerMP) entity); ObfuscationReflectionHelper.setPrivateValue(NetHandlerPlayServer.class, player.connection, entity.posX, "firstGoodX"); ObfuscationReflectionHelper.setPrivateValue(NetHandlerPlayServer.class, player.connection, entity.posY, "firstGoodY"); ObfuscationReflectionHelper.setPrivateValue(NetHandlerPlayServer.class, player.connection, entity.posZ, "firstGoodZ"); } } } @Override public IMessage onMessage(PlayerMovementMessage message, MessageContext ctx) { IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.worldObj; // or Minecraft.getMinecraft() on the client mainThread.addScheduledTask(new runner(message, ctx)); return null; // no response in this case } } }