com.witjit.game.client.Client.java Source code

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/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package com.witjit.game.client;

import io.netty.bootstrap.Bootstrap;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.Channel;
import io.netty.channel.ChannelFuture;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.nio.NioSocketChannel;

/**
 * Simplistic telnet client.
 */
public final class Client {

    static final boolean SSL = System.getProperty("ssl") != null;
    static final String HOST = System.getProperty("host", "127.0.0.1");
    static final int PORT = Integer.parseInt(System.getProperty("port", SSL ? "8992" : "8001"));

    public static void main(String[] args) throws Exception {

        EventLoopGroup group = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(group).channel(NioSocketChannel.class).handler(new ClientInitializer());

            // Start the connection attempt.
            Channel ch = b.connect(HOST, PORT).sync().channel();

            // Read commands from the stdin.
            ChannelFuture lastWriteFuture = null;
            //            BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
            //            for (;;) {
            //                String line = in.readLine();
            //                if (line == null) {
            //                    break;
            //                }
            //
            //                // Sends the received line to the server.
            //                lastWriteFuture = ch.writeAndFlush(line + "\r\n");
            //
            //                // If user typed the 'bye' command, wait until the server closes
            //                // the connection.
            //                if ("bye".equals(line.toLowerCase())) {
            //                    ch.closeFuture().sync();
            //                    break;
            //                }
            //            }

            ByteBuf outb = Unpooled.buffer(200);
            outb.writeShort(127);
            outb.writeShort(10);
            outb.writeInt(10001);
            outb.writeByte(40);
            outb.writeByte(50);
            // Sends the received line to the server.
            lastWriteFuture = ch.writeAndFlush(outb);
            // Wait until all messages are flushed before closing the channel.
            if (lastWriteFuture != null) {
                lastWriteFuture.sync();
            }

            // Wait until the connection is closed.
            ch.closeFuture().sync();
        } finally {
            group.shutdownGracefully();
        }
    }
}