Java tutorial
/* * The MIT License (MIT) * * Copyright (c) 2014 The Voxel Plugineering Team * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ package com.voxelplugineering.voxelsniper.util; import java.awt.image.BufferedImage; import java.awt.image.DataBufferByte; import java.io.File; import java.io.IOException; import java.nio.ByteBuffer; import javax.imageio.ImageIO; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL13; import org.lwjgl.opengl.GL30; public class TextureUtilities { private static int debugTexture = 0; public static int loadPNGTexture(File file, int textureUnit) { ByteBuffer buf = null; int tWidth = 0; int tHeight = 0; try { BufferedImage image = ImageIO.read(file); tWidth = image.getWidth(); tHeight = image.getHeight(); buf = imageToRGBABuffer(image); } catch (IOException e) { e.printStackTrace(); if (file.getName().endsWith("debug.png")) { System.exit(-1); } else { return debugTexture; } } // Create a new texture object in memory and bind it int texId = GL11.glGenTextures(); GL13.glActiveTexture(textureUnit); GL11.glBindTexture(GL11.GL_TEXTURE_2D, texId); // All RGB bytes are aligned to each other and each component is 1 byte GL11.glPixelStorei(GL11.GL_UNPACK_ALIGNMENT, 1); // Upload the texture data and generate mip maps (for scaling) GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB, tWidth, tHeight, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, buf); GL30.glGenerateMipmap(GL11.GL_TEXTURE_2D); // Setup the ST coordinate system GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT); // Setup what to do when the texture has to be scaled GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST_MIPMAP_NEAREST); OpenGLUtilities.checkGLError("loadPNGTexture"); if (file.getName().endsWith("debug.png")) { debugTexture = texId; } return texId; } public static ByteBuffer imageToRGBABuffer(BufferedImage img) throws IOException { ByteBuffer buf = null; // Decode the PNG file in a ByteBuffer buf = ByteBuffer.allocateDirect(4 * img.getWidth() * img.getHeight()); byte[] pixels = ((DataBufferByte) img.getRaster().getDataBuffer()).getData(); boolean hasAlpha = img.getAlphaRaster() != null; for (int pixel = 0; pixel < pixels.length; pixel += (hasAlpha ? 4 : 3)) { int offset = hasAlpha ? 1 : 0; buf.put(pixels[pixel + 2 + offset]); buf.put(pixels[pixel + 1 + offset]); buf.put(pixels[pixel + offset]); if (hasAlpha) { buf.put(pixels[pixel]); } else { buf.put((byte) 0); } } buf.flip(); return buf; } }