Java tutorial
/** * Copyright (C) 2013-2014 Project-Vethrfolnir * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.vethrfolnir.game.network.mu.send; import io.netty.buffer.ByteBuf; import com.vethrfolnir.network.NetworkClient; import com.vethrfolnir.network.WritePacket; /** * @author Vlad * */ public class AllowSummonerCreation extends WritePacket { /* (non-Javadoc) * @see com.vethrfolnir.network.WritePacket#write(com.vethrfolnir.network.NetworkClient, io.netty.buffer.ByteBuf, java.lang.Object[]) */ @Override public void write(NetworkClient context, ByteBuf buff, Object... params) { boolean allow = as(params[0]); writeC(buff, 0xC1); writeC(buff, 0x05); writeC(buff, 0xDE); writeC(buff, 0x00); //writeC(buff, allow ? 0x0F : 0x00); buff.writeBoolean(allow); } }