com.ttolley.pongbot.controller.CvPanel.java Source code

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Here is the source code for com.ttolley.pongbot.controller.CvPanel.java

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/*
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package com.ttolley.pongbot.controller;

import java.awt.Graphics;
import java.awt.image.BufferedImage;
import javax.swing.JPanel;
import org.opencv.core.Mat;

/**
 *
 * @author tyler
 */
public class CvPanel extends JPanel {

    private static final long serialVersionUID = 1L;
    private BufferedImage image;

    // Create a constructor method  
    public CvPanel() {
        super();
    }

    private BufferedImage getimage() {
        return image;
    }

    public void setimage(BufferedImage newimage) {
        image = newimage;
        return;
    }

    public void setimagewithMat(Mat newimage) {
        image = this.matToBufferedImage(newimage);
        return;
    }

    /**
     * Converts/writes a Mat into a BufferedImage.
     *
     * @param matrix Mat of type CV_8UC3 or CV_8UC1
     * @return BufferedImage of type TYPE_3BYTE_BGR or TYPE_BYTE_GRAY
     */
    public BufferedImage matToBufferedImage(Mat matrix) {
        int cols = matrix.cols();
        int rows = matrix.rows();
        int elemSize = (int) matrix.elemSize();
        byte[] data = new byte[cols * rows * elemSize];
        int type;
        matrix.get(0, 0, data);
        switch (matrix.channels()) {
        case 1:
            type = BufferedImage.TYPE_BYTE_GRAY;
            break;
        case 3:
            type = BufferedImage.TYPE_3BYTE_BGR;
            // bgr to rgb  
            byte b;
            for (int i = 0; i < data.length; i = i + 3) {
                b = data[i];
                data[i] = data[i + 2];
                data[i + 2] = b;
            }
            break;
        default:
            return null;
        }
        BufferedImage image2 = new BufferedImage(cols, rows, type);
        image2.getRaster().setDataElements(0, 0, cols, rows, data);
        return image2;
    }

    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        //BufferedImage temp=new BufferedImage(640, 480, BufferedImage.TYPE_3BYTE_BGR);  
        BufferedImage temp = getimage();
        //Graphics2D g2 = (Graphics2D)g;
        if (temp != null) {
            g.drawImage(temp, 10, 10, temp.getWidth(), temp.getHeight(), this);
        }
    }
}