com.syncnapsis.data.model.Empire.java Source code

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Here is the source code for com.syncnapsis.data.model.Empire.java

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/**
 * Syncnapsis Framework - Copyright (c) 2012-2014 ultimate
 * 
 * This program is free software; you can redistribute it and/or modify it under the terms of
 * the GNU General Public License as published by the Free Software Foundation; either version
 * 3 of the License, or any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MECHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Plublic License along with this program;
 * if not, see <http://www.gnu.org/licenses/>.
 */
package com.syncnapsis.data.model;

import java.util.Collections;
import java.util.List;

import javax.persistence.Entity;
import javax.persistence.JoinColumn;
import javax.persistence.ManyToOne;
import javax.persistence.Table;
import javax.persistence.Transient;

import org.apache.commons.lang.builder.ToStringBuilder;

import com.syncnapsis.data.model.base.Institution;
import com.syncnapsis.security.Ownable;

/**
 * Model-Klasse "Imperium"
 * Ein Spieler kann mehrere Imperien besitzen, die er beherrscht und ber die er
 * am Spiel teilnehmen kann. Imperien knnen Mitglieder in Allianzen sein und
 * diplomatische Beziehungen aufbauen.
 * ber ein Imperium kann der Spieler Kolonien, Schiffe und Gebude bauen, und
 * im Universum expandieren.
 * 
 * @author ultimate
 */
@Entity
@Table(name = "empire")
public class Empire extends Institution<Long> implements Ownable<Player> {
    /**
     * Der Benutzer dem dieses Imperium gehrt
     */
    protected Player player;

    /**
     * Leerer Standard Constructor
     */
    public Empire() {
    }

    /**
     * Der Spieler dem dieses Imperium gehrt
     * 
     * @return player
     */
    @ManyToOne
    @JoinColumn(name = "fkPlayer", nullable = false)
    public Player getPlayer() {
        return player;
    }

    /**
     * Der Spieler dem dieses Imperium gehrt
     * 
     * @param player - der Benutzer
     */
    public void setPlayer(Player player) {
        this.player = player;
    }

    /*
     * (non-Javadoc)
     * @see com.syncnapsis.security.Ownable#getOwners()
     */
    @Transient
    @Override
    public List<Player> getOwners() {
        return Collections.nCopies(1, getPlayer());
    }

    /*
     * (non-Javadoc)
     * @see com.syncnapsis.data.model.base.BaseObject#hashCode()
     */
    @Override
    public int hashCode() {
        final int prime = 31;
        int result = super.hashCode();
        result = prime * result + ((player == null) ? 0 : player.hashCode());
        return result;
    }

    /*
     * (non-Javadoc)
     * @see com.syncnapsis.data.model.base.BaseObject#equals(java.lang.Object)
     */
    @Override
    public boolean equals(Object obj) {
        if (this == obj)
            return true;
        if (!super.equals(obj))
            return false;
        if (getClass() != obj.getClass())
            return false;
        Empire other = (Empire) obj;
        if (player == null) {
            if (other.player != null)
                return false;
        } else if (!player.equals(other.player))
            return false;
        return true;
    }

    /*
     * (non-Javadoc)
     * @see java.lang.Object#toString()
     */
    @Override
    public String toString() {
        ToStringBuilder builder = new ToStringBuilder(this);
        builder.append("id", id).append("version", version).append("activated", activated)
                .append("shortName", shortName).append("fullName", fullName).append("description", description)
                .append("imageURL", imageURL).append("player", player.getId());
        return builder.toString();
    }
}