Java tutorial
/* * Copyright (c) 2015. William Mora * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.stc.runner; import com.badlogic.gdx.Game; import com.stc.runner.screens.GameScreen; import com.stc.runner.utils.AssetsManager; import com.stc.runner.utils.AudioUtils; import com.stc.runner.utils.GameEventListener; import com.stc.runner.utils.GameManager; public class MartianRun extends Game { public MartianRun(GameEventListener listener) { GameManager.getInstance().setGameEventListener(listener); } @Override public void create() { AssetsManager.loadAssets(); setScreen(new GameScreen()); } @Override public void dispose() { super.dispose(); AudioUtils.dispose(); AssetsManager.dispose(); } }