Java tutorial
package com.softwaremagico.tm.pdf.small.fighting; /*- * #%L * Think Machine (Core) * %% * Copyright (C) 2017 Softwaremagico * %% * This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero * <softwaremagico@gmail.com> Valencia (Spain). * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; If not, see <http://www.gnu.org/licenses/gpl-3.0.html>. * #L% */ import com.itextpdf.text.Element; import com.itextpdf.text.pdf.PdfPCell; import com.softwaremagico.tm.character.CharacterPlayer; import com.softwaremagico.tm.character.equipment.weapons.Ammunition; import com.softwaremagico.tm.character.equipment.weapons.Weapon; import com.softwaremagico.tm.pdf.complete.FadingSunsTheme; import com.softwaremagico.tm.pdf.complete.elements.VerticalTable; public class WeaponsTable extends VerticalTable { private final static String GAP = "__________________"; private final static float[] WIDTHS = { 3f, 1f, 1f, 1.5f, 1.5f, 1f }; private final static int ROWS = 9; private final static int NAME_COLUMN_WIDTH = 60; private final static int GOAL_COLUMN_WIDTH = 15; private final static int DAMAGE_COLUMN_WIDTH = 15; private final static int RANGE_COLUMN_WIDTH = 25; private final static int SHOTS_COLUMN_WIDTH = 25; private final static int RATE_COLUMN_WIDTH = 15; public WeaponsTable(CharacterPlayer characterPlayer) { super(WIDTHS); getDefaultCell().setBorder(0); PdfPCell title = createTitle(getTranslator().getTranslatedText("combat"), FadingSunsTheme.CHARACTER_SMALL_WEAPONS_TITLE_FONT_SIZE); // To adapt height with Occultism. title.setMinimumHeight(20); addCell(title); addCell(createSubtitleLine(getTranslator().getTranslatedText("weaponsAction"), FadingSunsTheme.CHARACTER_SMALL_TABLE_LINE_FONT_SIZE, Element.ALIGN_LEFT)); addCell(createSubtitleLine(getTranslator().getTranslatedText("weaponGoal"), FadingSunsTheme.CHARACTER_SMALL_TABLE_LINE_FONT_SIZE)); addCell(createSubtitleLine(getTranslator().getTranslatedText("weaponDamage"), FadingSunsTheme.CHARACTER_SMALL_TABLE_LINE_FONT_SIZE)); addCell(createSubtitleLine(getTranslator().getTranslatedText("weaponRange"), FadingSunsTheme.CHARACTER_SMALL_TABLE_LINE_FONT_SIZE)); addCell(createSubtitleLine(getTranslator().getTranslatedText("weaponShots"), FadingSunsTheme.CHARACTER_SMALL_TABLE_LINE_FONT_SIZE)); addCell(createSubtitleLine(getTranslator().getTranslatedText("weaponRate"), FadingSunsTheme.CHARACTER_SMALL_TABLE_LINE_FONT_SIZE)); int added = 0; if (characterPlayer != null) { for (Weapon weapon : characterPlayer.getAllWeapons()) { addCell(createFirstElementLine(weapon.getName(), NAME_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_SMALL_CONTENT_FONT_SIZE)); addCell(createElementLine((weapon.getGoal() != null ? weapon.getGoal() : ""), GOAL_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_SMALL_CONTENT_FONT_SIZE)); StringBuilder stringBuilder = new StringBuilder(); stringBuilder.append(weapon.getDamageWithoutArea()); if (!weapon.getDamageWithoutArea().endsWith("d")) { stringBuilder.append("d"); } if (weapon.getAreaMeters() > 0) { stringBuilder.append(" "); stringBuilder.append(weapon.getAreaMeters()); } addCell(createElementLine(stringBuilder.toString(), DAMAGE_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_SMALL_CONTENT_FONT_SIZE)); addCell(createElementLine( weapon.getShots() == null ? characterPlayer.getStrengthDamangeModification() + "" : weapon.getStrengthOrRange(), RANGE_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_SMALL_CONTENT_FONT_SIZE)); addCell(createElementLine(weapon.getShots() + "", SHOTS_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_SMALL_CONTENT_FONT_SIZE)); addCell(createElementLine(weapon.getRate(), RATE_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_SMALL_CONTENT_FONT_SIZE)); added++; for (Ammunition ammunition : weapon.getAmmunitions()) { addCell(createFirstElementLine(" - " + ammunition.getName(), NAME_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); addCell(createElementLine((ammunition.getGoal() != null ? weapon.getGoal() : ""), GOAL_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); addCell(createElementLine(ammunition.getDamage() + "d", DAMAGE_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); addCell(createElementLine(ammunition.getStrengthOrRange(), RANGE_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); addCell(createElementLine("", SHOTS_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); addCell(createElementLine("", RATE_COLUMN_WIDTH, FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); added++; } } } if (characterPlayer == null) { for (int i = added; i < ROWS; i++) { addCell(createEmptyElementLine(GAP, NAME_COLUMN_WIDTH)); addCell(createEmptyElementLine(GAP, GOAL_COLUMN_WIDTH)); addCell(createEmptyElementLine(GAP, DAMAGE_COLUMN_WIDTH)); addCell(createEmptyElementLine(GAP, RANGE_COLUMN_WIDTH)); addCell(createEmptyElementLine(GAP, SHOTS_COLUMN_WIDTH)); addCell(createEmptyElementLine(GAP, RATE_COLUMN_WIDTH)); } } else { for (int i = added; i < ROWS; i++) { for (int j = 0; j < WIDTHS.length; j++) { addCell(createEmptyElementLine(FadingSunsTheme.WEAPONS_CONTENT_FONT_SIZE)); } } } } }