Java tutorial
package com.softwaremagico.tm.pdf.complete.fighting; /*- * #%L * Think Machine (Core) * %% * Copyright (C) 2017 Softwaremagico * %% * This software is designed by Jorge Hortelano Otero. Jorge Hortelano Otero * <softwaremagico@gmail.com> Valencia (Spain). * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; If not, see <http://www.gnu.org/licenses/gpl-3.0.html>. * #L% */ import com.itextpdf.text.pdf.PdfPCell; import com.itextpdf.text.pdf.PdfPTable; import com.softwaremagico.tm.InvalidXmlElementException; import com.softwaremagico.tm.character.CharacterPlayer; import com.softwaremagico.tm.pdf.complete.elements.BaseElement; public class WeaponsAndArmours extends BaseElement { public final static int PADDING = 2; public static PdfPTable getWeaponsAndArmoursTable(CharacterPlayer characterPlayer) throws InvalidXmlElementException { float[] widths = { 4f, 1.1f }; PdfPTable table = new PdfPTable(widths); setTablePropierties(table); table.getDefaultCell().setPadding(PADDING); table.getDefaultCell().setBorder(0); PdfPTable leftTable = new PdfPTable(new float[] { 1f }); setTablePropierties(leftTable); leftTable.getDefaultCell().setBorder(0); leftTable.getDefaultCell().setPadding(0); PdfPCell fireArmsCell = new PdfPCell(new WeaponsTable(characterPlayer)); leftTable.addCell(fireArmsCell); PdfPTable stancesXpTable = new PdfPTable(new float[] { 4f, 1f }); setTablePropierties(stancesXpTable); stancesXpTable.getDefaultCell().setBorder(0); stancesXpTable.getDefaultCell().setPadding(0); PdfPCell stancesCell = new PdfPCell(new StancesTable(characterPlayer)); stancesXpTable.addCell(stancesCell); PdfPCell experienceCell = new PdfPCell(new ExperienceTable(characterPlayer)); stancesXpTable.addCell(experienceCell); leftTable.addCell(stancesXpTable); PdfPCell leftCell = new PdfPCell(leftTable); leftCell.setRowspan(2); table.addCell(leftCell); PdfPCell armourCell = new PdfPCell(new ArmourTable(characterPlayer)); table.addCell(armourCell); PdfPCell shieldCell = new PdfPCell(new ShieldTable(characterPlayer)); table.addCell(shieldCell); return table; } }