Java tutorial
/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q <http://www.sk89q.com> * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.sk89q.worldedit.util.gson; import com.google.gson.JsonArray; import com.google.gson.JsonDeserializationContext; import com.google.gson.JsonDeserializer; import com.google.gson.JsonElement; import com.google.gson.JsonParseException; import com.sk89q.worldedit.math.BlockVector3; import java.lang.reflect.Type; public class BlockVectorAdapter implements JsonDeserializer<BlockVector3> { @Override public BlockVector3 deserialize(JsonElement json, Type typeOfT, JsonDeserializationContext context) throws JsonParseException { JsonArray jsonArray = json.getAsJsonArray(); if (jsonArray.size() != 3) { throw new JsonParseException("Expected array of 3 length for BlockVector3"); } double x = jsonArray.get(0).getAsInt(); double y = jsonArray.get(1).getAsInt(); double z = jsonArray.get(2).getAsInt(); return BlockVector3.at(x, y, z); } }