Java tutorial
/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q <http://www.sk89q.com> * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.sk89q.worldedit.regions.selector.limit; import com.google.common.base.Optional; /** * No limits at all. */ public class PermissiveSelectorLimits implements SelectorLimits { private static final PermissiveSelectorLimits INSTANCE = new PermissiveSelectorLimits(); private PermissiveSelectorLimits() { } @Override public Optional<Integer> getPolygonVertexLimit() { return Optional.absent(); } @Override public Optional<Integer> getPolyhedronVertexLimit() { return Optional.absent(); } /** * Get a static instance. * * @return an instance */ public static PermissiveSelectorLimits getInstance() { return INSTANCE; } }