Java tutorial
/** * AbyssalCraft * Copyright 2012-2015 Shinoow * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.shinoow.abyssalcraft.client.gui; import org.lwjgl.opengl.GL11; import com.shinoow.abyssalcraft.common.inventory.ContainerCrystalBag; import com.shinoow.abyssalcraft.common.inventory.InventoryCrystalBag; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.util.ResourceLocation; public class GuiCrystalBag extends GuiContainer { private static final ResourceLocation iconLocation = new ResourceLocation( "abyssalcraft:textures/gui/container/crystalbag.png"); private final InventoryCrystalBag inventory; private int invRows; public GuiCrystalBag(ContainerCrystalBag container) { super(container); inventory = container.getBagInventory(); short short1 = 256; int i = short1 - 138; invRows = inventory.getSizeInventory() / 9; ySize = i + invRows * 18; } @Override protected void drawGuiContainerForegroundLayer(int par1, int par2) { String s = inventory.hasCustomInventoryName() ? inventory.getInventoryName() : I18n.format(inventory.getInventoryName()); fontRendererObj.drawString(s, 6, 6, 4210752); fontRendererObj.drawString(I18n.format("container.inventory"), 6, ySize - 102 + 4, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); mc.getTextureManager().bindTexture(iconLocation); int k = (width - xSize) / 2; int l = (height - ySize) / 2; drawTexturedModalRect(k, l, 0, 0, xSize, invRows * 18 + 17); drawTexturedModalRect(k, l + invRows * 18 + 17, 0, 160, xSize, 96); } }