com.savageboy74.savagetech.network.message.MessageTileEntityBase.java Source code

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Here is the source code for com.savageboy74.savagetech.network.message.MessageTileEntityBase.java

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package com.savageboy74.savagetech.network.message;

/*
 * MessageTileEntityBase.java
 * Copyright (C) 2014 Savage - github.com/savageboy74
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
    
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
    
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

import com.savageboy74.savagetech.tileentity.TileEntityBase;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
import net.minecraft.tileentity.TileEntity;

public class MessageTileEntityBase implements IMessage, IMessageHandler<MessageTileEntityBase, IMessage> {
    public int x, y, z;
    public byte orientation, state;
    public String customName, owner;

    public MessageTileEntityBase() {
    }

    public MessageTileEntityBase(TileEntityBase tileEntityBase) {
        this.x = tileEntityBase.xCoord;
        this.y = tileEntityBase.yCoord;
        this.z = tileEntityBase.zCoord;
        this.orientation = (byte) tileEntityBase.getOrientation().ordinal();
        this.state = (byte) tileEntityBase.getState();
        this.customName = tileEntityBase.getCustomName();
        this.owner = tileEntityBase.getOwner();
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        this.x = buf.readInt();
        this.y = buf.readInt();
        this.z = buf.readInt();
        this.orientation = buf.readByte();
        this.state = buf.readByte();
        int customNameLength = buf.readInt();
        this.customName = new String(buf.readBytes(customNameLength).array());
        int ownerLength = buf.readInt();
        this.owner = new String(buf.readBytes(ownerLength).array());
    }

    @Override
    public void toBytes(ByteBuf buf) {
        buf.writeInt(x);
        buf.writeInt(y);
        buf.writeInt(z);
        buf.writeByte(orientation);
        buf.writeByte(state);
        buf.writeInt(customName.length());
        buf.writeBytes(customName.getBytes());
        buf.writeInt(owner.length());
        buf.writeBytes(owner.getBytes());
    }

    @Override
    public IMessage onMessage(MessageTileEntityBase message, MessageContext ctx) {
        TileEntity tileEntity = FMLClientHandler.instance().getClient().theWorld.getTileEntity(message.x, message.y,
                message.z);

        if (tileEntity instanceof TileEntityBase) {
            ((TileEntityBase) tileEntity).setOrientation(message.orientation);
            ((TileEntityBase) tileEntity).setState(message.state);
            ((TileEntityBase) tileEntity).setCustomName(message.customName);
            ((TileEntityBase) tileEntity).setOwner(message.owner);
        }

        return null;
    }

    @Override
    public String toString() {
        return String.format(
                "MessageTileEntityBase - x:%s, y:%s, z:%s, orientation:%s, state:%s, customName:%s, owner:%s", x, y,
                z, orientation, state, customName, owner);
    }
}