Java tutorial
/* * Ipsum is a rapid development API for Minecraft, developer by Relicum * Copyright (C) 2014. Chris Lutte * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.relicum.ipsum.Locale; import org.apache.commons.lang.Validate; import org.bukkit.plugin.Plugin; import java.util.Locale; /** * Simple Locale manager sets the Locale that is specified in the config.yml * * @author Relicum * @version 0.0.1 */ public class LocaleManager { public LocaleManager(Plugin p) { Validate.notNull(p); String[] l = p.getConfig().getString("locale", "en_GB").split("_"); setLocale(l[0], l[1]); if (p.getConfig().getBoolean("messages.saveFiles") && !p.getConfig().getBoolean("messages.devMode")) { saveToDisk(p); p.getConfig().set("messages.saveFiles", false); } p.getLogger().info("Language locale has been set to " + Locale.getDefault().toLanguageTag()); } /** * Get the current locale currently set. * * @return locale in tag format of the current locale set. */ public String getLocale() { return Locale.getDefault().toLanguageTag(); } /** * Set new locale * * @param langCode the lang code * @param countryCode the country code */ public void setLocale(String langCode, String countryCode) { Locale.setDefault(new Locale(langCode, countryCode)); } /** * Save all the language files to plugin folder. * <p>Needs work on this as not very flexible at all * * @param plugin instance of {@link org.bukkit.plugin.Plugin} */ public void saveToDisk(Plugin plugin) { plugin.saveResource("MessagesBundle.properties", true); plugin.saveResource("MessagesBundle_en_GB.properties", true); plugin.saveResource("MessagesBundle_en_US.properties", true); plugin.getLogger().info("Message files saved to plugin folder"); } }