com.redthirddivision.quad.utils.managers.TextureManager.java Source code

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/*   Copyright 2015 Matthew Rogers "BossLetsPlays"
*
*   Licensed under the Apache License, Version 2.0 (the "License");
*   you may not use this file except in compliance with the License.
*   You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
*   Unless required by applicable law or agreed to in writing, software
*   distributed under the License is distributed on an "AS IS" BASIS,
*   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*   See the License for the specific language governing permissions and
*   limitations under the License.
*/
package com.redthirddivision.quad.utils.managers;

import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL15;

/**
 * <strong>Project:</strong> QuadEngine <br>
 * <strong>File:</strong> TextureManager.java
 *
 * @author <a href = "http://redthirddivision.com/team/blp"> Matthew Rogers</a>
 */
public class TextureManager extends Manager {

    private int id;

    public TextureManager() {
        this.id = GL11.glGenTextures();
    }

    @Override
    protected void finalize() throws Throwable {
        GL15.glDeleteBuffers(id);
        super.finalize();
    }

    public int getID() {
        return id;
    }

}