Java tutorial
/** * MIT License * * Copyright (c) 2017 Quavo * Copyright (c) 2017 Jordan Abraham * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.quavo.osrs.network.protocol.codec.game; import com.quavo.osrs.network.handler.outbound.GamePacketResponse; import com.quavo.osrs.network.protocol.packet.PacketType; import com.quavo.osrs.network.protocol.packet.context.PacketContext; import com.quavo.osrs.network.protocol.packet.encode.PacketEncoder; import io.netty.buffer.ByteBuf; import io.netty.channel.ChannelHandlerContext; import io.netty.handler.codec.MessageToByteEncoder; import net.burtleburtle.bob.rand.IsaacRandom; /** * @author _jordan <citellumrsps@gmail.com> */ public final class GamePacketEncoder extends MessageToByteEncoder<GamePacketResponse> { /** * The {@link IsaacRandom} used for encoding packets. */ @SuppressWarnings("unused") private final IsaacRandom encoder; /** * Constructs a new object. * * @param encoder The {@link IsaacRandom} for encoding packets. */ public GamePacketEncoder(IsaacRandom encoder) { this.encoder = encoder; } @Override protected void encode(ChannelHandlerContext ctx, GamePacketResponse msg, ByteBuf out) throws Exception { PacketEncoder<PacketContext> packet = msg.getPacket(); PacketType type = packet.getPacket().getType(); ByteBuf buffer = packet.getBuilder().getBuffer(); out.writeByte(packet.getPacket().getId()/* + encoder.nextInt() */); if (type == PacketType.VARIABLE_BYTE) { out.writeByte(buffer.writerIndex()); } else if (type == PacketType.VARIABLE_SHORT) { out.writeShort(buffer.writerIndex()); } out.writeBytes(buffer); } }