Java tutorial
/** * MIT License * * Copyright (c) 2017 Quavo * Copyright (c) 2017 Jordan Abraham * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.quavo.osrs.network.protocol.codec.game; import java.util.List; import java.util.Optional; import com.quavo.osrs.game.model.entity.actor.player.Player; import com.quavo.osrs.network.handler.inbound.GamePacketRequest; import com.quavo.osrs.network.protocol.packet.GamePacketReader; import com.quavo.osrs.network.protocol.packet.PacketType; import com.quavo.osrs.network.protocol.packet.decode.PacketDecoderIdentifier; import io.netty.buffer.ByteBuf; import io.netty.buffer.Unpooled; import io.netty.channel.ChannelHandlerContext; import io.netty.handler.codec.ByteToMessageDecoder; import net.burtleburtle.bob.rand.IsaacRandom; /** * @author _jordan <citellumrsps@gmail.com> */ public final class GamePacketDecoder extends ByteToMessageDecoder { /** * The player. */ private final Player player; /** * Suppressed because isaac is impossible with no packets right now. */ @SuppressWarnings("unused") private final IsaacRandom decoder; /** * Constructs a new object. * * @param player The player. * @param decoder The {@link IsaacRandom} decoder. */ public GamePacketDecoder(Player player, IsaacRandom decoder) { this.player = player; this.decoder = decoder; } @Override protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception { if (!in.isReadable() || !player.getChannel().isRegistered()) { return; } int opcode = in.readUnsignedByte(); Optional<PacketDecoderIdentifier> data = PacketDecoderIdentifier.getPacket(opcode); if (data.isPresent()) { PacketDecoderIdentifier packet = data.get(); int size = packet.getSize(); if (packet.getType() == PacketType.VARIABLE_BYTE) { if (in.readableBytes() < 1) { return; } size = in.readUnsignedByte(); } else if (packet.getType() == PacketType.VARIABLE_SHORT) { if (in.readableBytes() < 2) { return; } size = in.readUnsignedShort(); } if (in.readableBytes() >= size) { if (size < 0) { return; } byte[] bytes = new byte[size]; in.readBytes(bytes, 0, size); out.add(new GamePacketRequest(this, player, packet.getId(), new GamePacketReader(Unpooled.wrappedBuffer(bytes)))); } } else { System.out.println("No data present for incoming packet: " + opcode + "."); in.readBytes(new byte[in.readableBytes()]); } } }