Java tutorial
/** * Copyright 2012 Philippe Beaudoin * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.philbeaudoin.quebec.client.scene; import com.google.gwt.canvas.dom.client.Context2d; import com.philbeaudoin.quebec.shared.utils.Callback; import com.philbeaudoin.quebec.shared.utils.CallbackRegistration; import com.philbeaudoin.quebec.shared.utils.CallbackRegistry; import com.philbeaudoin.quebec.shared.utils.ConstantTransform; import com.philbeaudoin.quebec.shared.utils.Transform; /** * Base class for any node of the scene tree. * * @author Philippe Beaudoin <philippe.beaudoin@gmail.com> */ public abstract class SceneNodeImpl implements SceneNode { private final CallbackRegistry animationCompletedCallbacks = new CallbackRegistry(); private Transform transform; private SceneNodeList parent; private boolean visible = true; public SceneNodeImpl(Transform transform, boolean visible) { this.transform = transform; this.visible = visible; } @Override public void setTransform(Transform transform) { this.transform = transform; } @Override public Transform getTransform() { return transform; } @Override public void setParent(SceneNodeList parent) { if (this.parent != null) { this.parent.removeFromList(this); } this.parent = parent; if (this.parent != null) { this.parent.addToList(this); } } @Override public SceneNodeList getParent() { return parent; } @Override public ConstantTransform getTotalTransform(double time) { ConstantTransform constantTransform = getTransform().eval(time); if (parent == null) { return constantTransform; } return parent.getTotalTransform(time).times(constantTransform); } @Override public CallbackRegistration addAnimationCompletedCallback(Callback callback) { return animationCompletedCallbacks.register(callback); } @Override public void draw(double time, Context2d context) { if (!visible) { return; } context.save(); try { getTransform().applies(time, context); drawUntransformed(time, context); if (isAnimationCompleted(time)) { animationCompletedCallbacks.executeAll(); } } finally { context.restore(); } } @Override public void setVisible(boolean visible) { this.visible = visible; } @Override public boolean isVisible() { return visible; } @Override public boolean isAnimationCompleted(double time) { if (!getTransform().isAnimationCompleted(time)) { return false; } return areChildrenAnimationsCompleted(time); } /** * Draws the scene node to the canvas without the transformation. * @param time The time at which to draw the scene node. * @param context The canvas context into which to draw. */ protected abstract void drawUntransformed(double time, Context2d context); /** * Checks whether or not the children's animations are completed at the given time. The default * implementation assumes the node has no children. Override this method if for composite nodes. * @param time The time at which to check if the animation is completed. */ protected boolean areChildrenAnimationsCompleted(double time) { return true; } }